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Originally Posted by Prozac
on the wiki page
http://wiki.graal.net/index.php/Crea.../Script/Client
under enablefeatures() it lists a bunch of stuff that can be enabled/disabled.
but what i do not see listed is how to disable the S key from using the sword and the D key from calling the selected weapon. how do i do that without using disabledefmovement?
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disableweapons(); might be a good start. From there you'd have to rescript weapons calling and the sword. I think it's actually the sword animation that the default hit detection system uses. I'm thinking, hooray, I don't have to worry about this kind of stuff because I've pretty much rescripted the entire system for Classic (well, Storm did, I just went off and completely made my own that works a lot better, I really want to be able to implement it soon).