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Originally Posted by Myomoto
lol, hmm.. the hide skill should be added, also a invisibility spell, you could maybe just turn into a white outline on your own screen when invisible, and other people couldn't see you, nor your name ;O aslo if you cast a spell or use a weapon you would turn visible again. Maybe theifs should start with hide so they could use it as a kind of sneak or stealth mode, and if you attacked in hide mode with a dagger (not the spell) you could do some bonus damage if you hit? (maybe a theif only ability?) But you would have to wait 15 secs between using the skill? ._: hmm.. isn't there some stuff to make invisible players turn visible, like dust of visibility?
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Hide skill = Concealment, which exists but does not work.
Invisibility spell = Invisible, which is no longer sold in stores and does not work.
And for suits like this, I was actually suggesting a while back to have polymorph spells, so you could turn yourself into animals or something so you could camoflauge. (Having simple animal NPCs running around might not cause lag, right? Imagine turning into a bird and watching a kingdom meeting of your enemy and report back to your own kingdom.)
Also the ability to turn players into animals that can't fight or be killed temporarily could be useful. (Like, turning a PKer into a sheep that can't hurt you or be hurt. Like induced peaceful mode.

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