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Old 07-27-2003, 10:11 PM
TribulationStaff TribulationStaff is offline
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Particle Effects

This is a part of scripts that I really see as underused. This is a very versatile part of GScript, and I thought I would show some of my screenies to help promote it's usage. This first one is in development, and it is ALL light particles. While it can't be seen here, the whole thing is animated.
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Old 07-27-2003, 10:15 PM
TribulationStaff TribulationStaff is offline
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While less visually impressive in still, these ghost skulls move in an organic way thanks to fractal math. Just proof it doesn't take a lot of lights to create a neat effect.
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Old 07-27-2003, 10:26 PM
TribulationStaff TribulationStaff is offline
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Here is a three for one.

Fog, a fountain, and the flame in that lamp. All done with lights. Although, admittedly, I did use a different light than usual in the fog to spoof the appearance of more particles than there really are. Still, something to think about.

Also, just so you know, that bright spot by the fog is the firefly version of the ghost skulls.

Now that I have shown you what can be done with particle effects, I will gladly answer any questions related to the subject.
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Old 07-28-2003, 02:41 AM
Kaimetsu Kaimetsu is offline
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Using fractals for simple floating skulls is deliciously overkill.
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Old 07-28-2003, 02:51 AM
Thought Thought is offline
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There is a reason lights are underused.
Simply, because not everyone can see them.

a) People turn them off to increase frame rates.
b) People can't see them (incompatible video card).
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Old 07-28-2003, 04:04 AM
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Trust me the fog is so pretty! You gotta see it moving.
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Old 07-28-2003, 02:18 PM
ApeHex ApeHex is offline
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what do you mean by fractals? like an image having a "tail" or something?
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Old 07-28-2003, 03:58 PM
Kaimetsu Kaimetsu is offline
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Quote:
Originally posted by ApeHex
what do you mean by fractals? like an image having a "tail" or something?
No, a fractal is a mathematical concept. You've probably seen them rendered at some point or another - most likely the Mandelbrot set. Does this look familiar?

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Old 07-28-2003, 10:14 PM
CrorakDaebust CrorakDaebust is offline
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Re: Particle Effects

Quote:
Originally posted by TribulationStaff
This is a part of scripts that I really see as underused. This is a very versatile part of GScript, and I thought I would show some of my screenies to help promote it's usage. This first one is in development, and it is ALL light particles. While it can't be seen here, the whole thing is animated.

Hehe, Satan's tennis racket.
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Old 07-29-2003, 02:59 AM
Snakeandy7 Snakeandy7 is offline
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Re: Particle Effects

Quote:
Originally posted by TribulationStaff
This is a part of scripts that I really see as underused. This is a very versatile part of GScript, and I thought I would show some of my screenies to help promote it's usage. This first one is in development, and it is ALL light particles. While it can't be seen here, the whole thing is animated.
Wow they look really good, why dont you post the script to help teach people on 'Tribulation', Im sure quite a few people would like to learn about it
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Old 07-29-2003, 04:18 AM
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why dont you post the script
Actually, for the comet, which is the script I think you mean, I already did in a way. The base of the comet is my graphing calculator.
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Old 07-29-2003, 01:42 PM
Snakeandy7 Snakeandy7 is offline
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Thank you.
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