Quote:
Originally posted by Genesis
What does it matter how many pw's i have tried to make just cuause I dont want to so something graal I get flammed?
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Speak English please, I can't understand what you're trying to say. Genesis, you don't have what it takes, that was easy to see right away, you get all defensive about graphics that other people copied from Oasis and then immediately turn your "new playerworld" topic into a flame war.
You could have just said the bodies were copied from Oasis and you were making new ones in the first place, but you defended them for quite some time. I can automatically tell how a playerworld will turn out just by looking at the manager. If you quit your project in the thread announcing your project, then you wouldn't have lasted anyway.
I was also asking myself the same question, if you can't even make your own body graphics, I don't want to imagine what the dinosaurs would look like. It would be like a really badly made version of the T-Rex and Iguanadon on Graal Kingdoms.
I don't discourage people from making playerworlds, I just try to point out obvious things to save people time. If you just aren't cut out for creating a new world that will compete with the upcoming playerworlds, then don't make a playerworld. Let me tell you, it's tough, it's really tough, and you can't get through it by stealing other people's graphics, paying people to do the work, etc. You're going to have to have the skills to do most of the development yourself if need be. Because there's no way you can rely on staff very much anymore. Most staff just steal other's work and you have no idea where the great graphics are coming from.
My suggestion to you is... Take some time and sit down and plan out this playerworld carefully and in detail. Work out all the player interaction, npc interaction, gameplay, etc. Draw, or have someone draw, some completely original graphics and work from there. Once you're about 50-60% through development, THEN you can show people on the forums.
I'm getting tired of the people that wake up one morning and get a playerworld idea in their head, then run to the forums and tell everyone about it the same day, like it's been in development for a year already. (I know, I did the same thing)