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  #1  
Old 01-18-2003, 09:30 AM
Locke_boy Locke_boy is offline
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Cool Warhammer .. complete?

Well, sort of "threw" this together over the past hour or two .. maybe longer? Hahah, I don't know. Didn't keep track. Anyway .. I know some people were wanting to see a warhammer (like myself) .. so I made one. Opinions .. questions .. suggestions .. comments .. all welcome. If it's good enough, I hope it gets added. It'd be cool seeing people running around smashing baddies with a weapon I made .. a warhammer at that!
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  #2  
Old 01-18-2003, 12:03 PM
Loriel Loriel is offline
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You should make it a little more 3dish :O
NPC Code:

_____
/ /|
/____/ |
| | /
|____|/


Also, it needs some different sprites for swinging horicontally and vertically
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  #3  
Old 01-18-2003, 04:57 PM
Locke_boy Locke_boy is offline
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Quote:
Originally posted by Loriel
You should make it a little more 3dish :O
NPC Code:

_____
/ /|
/____/ |
| | /
|____|/


Also, it needs some different sprites for swinging horicontally and vertically
I get the first part of course, I can do that.

.. but what do you mean about the sprites? I may not be getting it because I just woke up, but I may as well be sure .. :o
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Old 01-18-2003, 05:03 PM
Loriel Loriel is offline
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Your current sprites look as if you could only swing that hammer in one level - only horicontally. I think it needs some sprites for vertical attacks.
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  #5  
Old 01-18-2003, 05:38 PM
aylad aylad is offline
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Talking

The hammer looks great, but to (perhaps) clarify what Loriel is saying: you have the sprites drawn so that when playerdir == 0 or 2, the player will be swinging the hammer side to side like a sword. But the hammer is massive! (the reason it looks great) Anything that heavy, swung that way, is gonna spin the player around in a circle while his hammer and forearms go flying off in some random direction.

I'm picturing a vertical swing. For playerdir == 1 and 3, your sprites look great for that (although a bit more 3d would be cool). For north and south, you might want to edit them a wee bit.

However, gfx rating = 10/10
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  #6  
Old 01-18-2003, 06:32 PM
Rax Rax is offline
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you should use the axe sprite as template
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  #7  
Old 01-18-2003, 07:17 PM
Zurkiba Zurkiba is offline
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War Hammers dont look like hammers =x

They are like the average tool hammer

You know the ball end, then on it's opposite there is a spike. And on the top of that... there is another spike.
http://www.armor.com/2000/catalog/item005.html
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  #8  
Old 01-18-2003, 08:14 PM
Locke_boy Locke_boy is offline
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Quote:
Originally posted by Rax
you should use the axe sprite as template
I did.
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  #9  
Old 01-18-2003, 08:15 PM
Locke_boy Locke_boy is offline
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Quote:
Originally posted by Zurkiba
War Hammers dont look like hammers =x

They are like the average tool hammer

You know the ball end, then on it's opposite there is a spike. And on the top of that... there is another spike.
http://www.armor.com/2000/catalog/item005.html
Yes, I know .. but those are too small for my tastes .. I like the WCIII style of warhammers more. Hoorah for Dwarves, y'know?
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  #10  
Old 01-18-2003, 08:17 PM
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Quote:
Originally posted by aylad
The hammer looks great, but to (perhaps) clarify what Loriel is saying: you have the sprites drawn so that when playerdir == 0 or 2, the player will be swinging the hammer side to side like a sword. But the hammer is massive! (the reason it looks great) Anything that heavy, swung that way, is gonna spin the player around in a circle while his hammer and forearms go flying off in some random direction.

I'm picturing a vertical swing. For playerdir == 1 and 3, your sprites look great for that (although a bit more 3d would be cool). For north and south, you might want to edit them a wee bit.

However, gfx rating = 10/10
You sort of .. ehr .. confused me. I'm a complete newb when it comes to scripting and any techinal terms. All I know is "If such and such; Then so and so; EndIf blah and blah" .. so .. yeah. Playerdir? What exactly do you mean? I apologize for my ignorance in this field. :o

[edit]I get what you're saying .. but the only problem is this: for north and south, doesn't the gani use the same sprite for both the swing and the slam? That would prove to be a problem, if so. [/edit]

Last edited by Locke_boy; 01-18-2003 at 09:26 PM..
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  #11  
Old 01-18-2003, 09:51 PM
Ghost Pirate Ghost Pirate is offline
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Quote:
Originally posted by Locke_boy


You sort of .. ehr .. confused me. I'm a complete newb when it comes to scripting and any techinal terms. All I know is "If such and such; Then so and so; EndIf blah and blah" .. so .. yeah. Playerdir? What exactly do you mean? I apologize for my ignorance in this field. :o

[edit]I get what you're saying .. but the only problem is this: for north and south, doesn't the gani use the same sprite for both the swing and the slam? That would prove to be a problem, if so. [/edit]
Front and back views, is what they are talking about.
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  #12  
Old 01-18-2003, 09:54 PM
Locke_boy Locke_boy is offline
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Quote:
Originally posted by Ghost Pirate

Front and back views, is what they are talking about.
Yes .. but .. with the amount of sprites that the battle axe type weapon uses, there's no room for front and back views. I'd have to redo it or something.. :o
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  #13  
Old 01-18-2003, 11:16 PM
Zurkiba Zurkiba is offline
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Quote:
Originally posted by Locke_boy


Yes, I know .. but those are too small for my tastes .. I like the WCIII style of warhammers more. Hoorah for Dwarves, y'know?
That's like a two handed weapon o.o

But what you're drawing is a block of wood on a stick XD
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  #14  
Old 01-19-2003, 03:47 AM
MasterNuke MasterNuke is offline
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looks like a Dwarven Warmallet... not a warhammer... warhammers are like normal hammers... except the head is a bit larger and umm... yea you need to plan before you make the sprites.... dont just draw them and expect them to get in..... certain views of the weapon has to be made....
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  #15  
Old 01-19-2003, 04:10 AM
Paradiesapfel Paradiesapfel is offline
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Will the weapon comes up?
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  #16  
Old 01-19-2003, 07:35 AM
Locke_boy Locke_boy is offline
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Quote:
Originally posted by Zurkiba

That's like a two handed weapon o.o

But what you're drawing is a block of wood on a stick XD
That's metal. -_-

[edit].. it is a two-handed weapon. Look at someone using a battle axe or war axe or any such thing. They use two hands to attack. :o[/edit]
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  #17  
Old 01-19-2003, 07:36 AM
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Quote:
Originally posted by MasterNuke
looks like a Dwarven Warmallet... not a warhammer... warhammers are like normal hammers... except the head is a bit larger and umm... yea you need to plan before you make the sprites.... dont just draw them and expect them to get in..... certain views of the weapon has to be made....
Pardon me, I'm not perfect. :o

I did plan. I always use paper first ... Look, I used the battle axe as a template .. I didn't just throw this together. -_-;
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  #18  
Old 01-19-2003, 03:28 PM
Zurkiba Zurkiba is offline
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Quote:
Originally posted by Locke_boy


That's metal. -_-

[edit].. it is a two-handed weapon. Look at someone using a battle axe or war axe or any such thing. They use two hands to attack. :o[/edit]
Do you know how much Iron it'd take to make a block that size? Alot.

And the Dwarven Warmallets were made of wood o.o
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Old 01-19-2003, 08:14 PM
Locke_boy Locke_boy is offline
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Quote:
Originally posted by Zurkiba

Do you know how much Iron it'd take to make a block that size? Alot.

And the Dwarven Warmallets were made of wood o.o
Grargh. This is my warhammer. It's made of metal. I made it by what I would have liked it to be. Besides, take a look at the Mountain King in Warcraft III. That's where I, generally, got the idea in the first place. That's a metal warhammer. :o
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Old 01-19-2003, 11:47 PM
ZeroFXSM ZeroFXSM is offline
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Quote:
Originally posted by Locke_boy


Grargh. This is my warhammer. It's made of metal. I made it by what I would have liked it to be. Besides, take a look at the Mountain King in Warcraft III. That's where I, generally, got the idea in the first place. That's a metal warhammer. :o
AND I LIKE IT! I THINK ITS GREAT. THIS IS A FANTASY GAME, THE GAME ISN"T BASED ON REALITY.
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  #21  
Old 01-20-2003, 04:45 AM
Shrimp Okonomiyaki Shrimp Okonomiyaki is offline
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"The Smasher"
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  #22  
Old 01-20-2003, 05:08 AM
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o lord
THAT IS SWEET
THAT ONE IS THE BEST
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  #23  
Old 01-20-2003, 05:08 AM
LOA--Paul LOA--Paul is offline
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Quote:
Originally posted by Shrimp Okonomiyaki
"The Smasher"
That reminds me of Mario .Bros. for some reason
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Old 01-20-2003, 05:42 AM
Locke_boy Locke_boy is offline
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Quote:
Originally posted by LOA--Paul

That reminds me of Mario .Bros. for some reason
Exactly what I was going to say.
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Old 01-20-2003, 05:54 AM
Shrimp Okonomiyaki Shrimp Okonomiyaki is offline
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Quote:
Originally posted by LOA--Paul

That reminds me of Mario .Bros. for some reason
Prolly since I made the head metal and black.
Other then that it strikes no real resemblance, the mario bros hammer was just a cylinder sitting on a plank of wood. If the head on your hammer was black Locke yours would look more like it then mine.
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Old 01-20-2003, 06:19 AM
ZeroFXSM ZeroFXSM is offline
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Quote:
Originally posted by Shrimp Okonomiyaki
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I want that hammer. Now. It is mine. Now.

Just make sure it weighs no more then 20 kg >.<
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  #27  
Old 01-21-2003, 05:53 PM
Kinatt Kinatt is offline
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Head is very good but handle is too dark it competes with the head.
My constructive critisizm but who the hell am I to say that I can't even spell critisizm right..
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