Graal Forums  

Go Back   Graal Forums > Development Forums > Level Design
FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 04-08-2002, 06:48 AM
Spectre1337 Spectre1337 is offline
Banned
Spectre1337's Avatar
Join Date: Nov 2001
Location: United States
Posts: 790
Spectre1337 is on a distinguished road
Send a message via AIM to Spectre1337 Send a message via Yahoo to Spectre1337
Rate this.

Just a level i was working on..
1-10 please
Attached Thumbnails
Click image for larger version

Name:	screen1.png
Views:	160
Size:	88.3 KB
ID:	14536  
Reply With Quote
  #2  
Old 04-08-2002, 07:00 AM
Psyker Psyker is offline
Tired Sloth
Join Date: Mar 2001
Posts: 6,217
Psyker will become famous soon enough
Send a message via AIM to Psyker Send a message via Yahoo to Psyker
I like the water. I'm was never any good at water tiles, so that strikes me as really good.

But... the grass/dirt/beach tiles need more detail, and the stone path looks quite odd. The water tiles you scattered around look weird without the stones. The house's roof also seems abstract.

7/10
__________________
Reply With Quote
  #3  
Old 04-08-2002, 07:55 AM
Lao_Su2 Lao_Su2 is offline
Panda
Lao_Su2's Avatar
Join Date: Jan 2002
Location: Draper, Utah
Posts: 645
Lao_Su2 is on a distinguished road
Send a message via AIM to Lao_Su2
Re: Rate this.

Quote:
Originally posted by Spectre1337
Just a level i was working on..
1-10 please
I think it looks ok heh
i like the water tiles but the grass should be more detailed and get a new path it looks odd but thats just my opinion

Also i dont understand why people have it so players can get on the roof if the roof was acsessable then you have to have some height to get up there so thats why I'm ratting this level
7.8/10
__________________
Panda
Reply With Quote
  #4  
Old 04-08-2002, 08:56 AM
happyme happyme is offline
Registered User
Join Date: Mar 2002
Location: Toronto, Ontario, Canada
Posts: 142
happyme is on a distinguished road
Send a message via AIM to happyme
6 too straight
I like what you did with the water aspect thou.
Keep it up
__________________
Reply With Quote
  #5  
Old 04-08-2002, 09:13 AM
Spectre1337 Spectre1337 is offline
Banned
Spectre1337's Avatar
Join Date: Nov 2001
Location: United States
Posts: 790
Spectre1337 is on a distinguished road
Send a message via AIM to Spectre1337 Send a message via Yahoo to Spectre1337
ok

I changed it a bit, how do you rate it now?
Attached Thumbnails
Click image for larger version

Name:	screen1.png
Views:	130
Size:	96.6 KB
ID:	14551  
Reply With Quote
  #6  
Old 04-08-2002, 09:19 AM
Torankusu Torankusu is offline
Elite Member
Torankusu's Avatar
Join Date: Jun 2001
Posts: 10,065
Torankusu is a jewel in the roughTorankusu is a jewel in the rough
the house hurts my eyes.
__________________
Quote:
Originally posted by Spark910
Think befreo you type.
Reply With Quote
  #7  
Old 04-09-2002, 10:24 AM
ZeroFXSM ZeroFXSM is offline
Cutie
ZeroFXSM's Avatar
Join Date: Aug 2001
Posts: 941
ZeroFXSM is on a distinguished road
Send a message via AIM to ZeroFXSM
Quote:
Originally posted by Torankusu
the house hurts my eyes.
The tiling on the house doesn't make sense, what is it supposed to be?
__________________
ZeroFX :: part of the swordsmen clan since 1999
Find me on Aim: jimmydistrict
haha my character still has the blue dragon ammy
Reply With Quote
  #8  
Old 04-10-2002, 09:36 AM
Snappledragon Snappledragon is offline
Registered User
Join Date: Mar 2002
Posts: 164
Snappledragon is on a distinguished road
Send a message via AIM to Snappledragon
8.5/10

the one thing i dont like is the path, too straight and doesnt fit with the theme of the level.
__________________
Reply With Quote
  #9  
Old 04-10-2002, 01:10 PM
Lao_Su2 Lao_Su2 is offline
Panda
Lao_Su2's Avatar
Join Date: Jan 2002
Location: Draper, Utah
Posts: 645
Lao_Su2 is on a distinguished road
Send a message via AIM to Lao_Su2
Quote:
Originally posted by Snappledragon
8.5/10

the one thing i dont like is the path, too straight and doesnt fit with the theme of the level.
I agree try ussing a sand path it will most likely look better
__________________
Panda
Reply With Quote
Reply

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 01:47 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.