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  #1  
Old 12-26-2001, 11:40 AM
sac sac is offline
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Bomy Pet Fighting...

There's probably like 200 bomys pet on graal and only like 50 people on graal now have a bomy(because people quits with bomy) so when bomy pet fighting comes out only 50 out of like all the people can fight with bomy pets and after you fight like everyone it'll be boring so you should like release 5 of every bomy or soemthing so people can have bomies to fight with when it comes out...just a idea don't yell
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  #2  
Old 12-26-2001, 05:51 PM
NeoNPL NeoNPL is offline
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theres around 150 different bomy graphics. But not all of them are pets some of them Are not pets. But i do agree with releasing bomy pets in a higher degree but they would need to get an orignal personality depending on whoever gets them first and how they raise them (If the original owner kills alot then the bomy has a bad personality but is very strong..and greedy but if the origianl owner works alot and doesnt kill but still trains the bomy it becomes friendly [interacts with non-owner players aswell for example the heart emoticon] will help you work but is still strong for fighting). That would make a good bomy system! but maybe instead of buying them in an auction where u choose the bomys you like theres an NPC shop that sells random bomys for random cash (between 1.5k to 4k) but it will only sell 5 of each bomy pet (the bomys need raising like we quest for hearts the more you train them the more life points they get) after the 5 bomys of each type are sold then the shop stays sold out until an owner takes their bomy back and gets something like 500g less than they payed for it (returning bomy for it to be sold again).

But i dont think this will go up its only an idea that most people will think is stupid.
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  #3  
Old 12-26-2001, 08:59 PM
Vyse_the_Blue_Rogue Vyse_the_Blue_Rogue is offline
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Quote:
Originally posted by NeoNPL
theres around 150 different bomy graphics. But not all of them are pets some of them Are not pets. But i do agree with releasing bomy pets in a higher degree but they would need to get an orignal personality depending on whoever gets them first and how they raise them (If the original owner kills alot then the bomy has a bad personality but is very strong..and greedy but if the origianl owner works alot and doesnt kill but still trains the bomy it becomes friendly [interacts with non-owner players aswell for example the heart emoticon] will help you work but is still strong for fighting). That would make a good bomy system! but maybe instead of buying them in an auction where u choose the bomys you like theres an NPC shop that sells random bomys for random cash (between 1.5k to 4k) but it will only sell 5 of each bomy pet (the bomys need raising like we quest for hearts the more you train them the more life points they get) after the 5 bomys of each type are sold then the shop stays sold out until an owner takes their bomy back and gets something like 500g less than they payed for it (returning bomy for it to be sold again).

But i dont think this will go up its only an idea that most people will think is stupid.
I like that idea
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  #4  
Old 12-26-2001, 09:13 PM
NeoNPL NeoNPL is offline
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omi someone who thinks the same as me!
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  #5  
Old 12-26-2001, 10:40 PM
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Thumbs up Good idea.

Same with hats too. MAKE MORE OF OLD HATS!!!
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  #6  
Old 12-26-2001, 10:40 PM
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--> Future Improvements :o
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  #7  
Old 12-27-2001, 12:53 AM
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Quote:
Originally posted by NeoNPL
theres around 150 different bomy graphics. But not all of them are pets some of them Are not pets. But i do agree with releasing bomy pets in a higher degree but they would need to get an orignal personality depending on whoever gets them first and how they raise them (If the original owner kills alot then the bomy has a bad personality but is very strong..and greedy but if the origianl owner works alot and doesnt kill but still trains the bomy it becomes friendly [interacts with non-owner players aswell for example the heart emoticon] will help you work but is still strong for fighting). That would make a good bomy system! but maybe instead of buying them in an auction where u choose the bomys you like theres an NPC shop that sells random bomys for random cash (between 1.5k to 4k) but it will only sell 5 of each bomy pet (the bomys need raising like we quest for hearts the more you train them the more life points they get) after the 5 bomys of each type are sold then the shop stays sold out until an owner takes their bomy back and gets something like 500g less than they payed for it (returning bomy for it to be sold again).

But i dont think this will go up its only an idea that most people will think is stupid.
I like the idea too and I think we should be able to own more than 1 pet
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  #8  
Old 12-27-2001, 01:07 AM
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I wish we can sell bomy pets int he market...that would stop the massing about who got a bomy for sale and stuff
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  #9  
Old 12-27-2001, 01:36 AM
Androk2k1 Androk2k1 is offline
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Not really... people mass out stuff even though theer is that stuff on Market.. wierd...
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  #10  
Old 12-27-2001, 01:38 AM
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Bomy's can fight now?

=X uck!
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  #11  
Old 12-27-2001, 01:44 AM
Beowulf2 Beowulf2 is offline
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Bomy...fighting? Is it me, or does the great idea of bomys become more and more like ****ing Pokemon every day?
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  #12  
Old 12-27-2001, 02:30 AM
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Quote:
Originally posted by Beowulf2
Bomy...fighting? Is it me, or does the great idea of bomys become more and more like ****ing Pokemon every day?
Graal 2001 is going to be a ****ing pokemon server soon.
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  #13  
Old 12-27-2001, 02:34 AM
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Quote:
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Graal 2001 is going to be a ****ing pokemon server soon.
Someone needs to wash both of your mouths out with soap
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  #14  
Old 12-27-2001, 02:36 AM
Vincent_TK Vincent_TK is offline
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Someone needs to hit these kids over the head with a baseball bat and make them forget about pokemon
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  #15  
Old 12-27-2001, 04:26 AM
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yeah i said this 3 months ago when the new bomy system was made. i think the programmable bomies were best, now they are just stupid. way too much like pokemon.
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  #16  
Old 12-27-2001, 04:35 AM
Androk2k1 Androk2k1 is offline
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Any pet that can be trained and then made to ight "is like pokemon" GEEZ, is yur dog a pokemon? Are those rosters in somewhere pokemon? Forget the POKEMON stop living in age of 8 years... Fighting Pets is good idea... It was just a very bad interpretation by whoever made those Pokemon!

Any pets created on graal sooner or l8er will be fighting!
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  #17  
Old 12-27-2001, 04:40 AM
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and 5 bomies of one bomy skin i dont like, btw, because then you dont have anything to be origional with... one of each is fine.
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  #18  
Old 12-27-2001, 05:13 AM
Androk2k1 Androk2k1 is offline
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Then We need more skins because 50 bomys for 1,000 people is not enugh!
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  #19  
Old 12-27-2001, 05:14 AM
konidias konidias is offline
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Well it will be arriving shortly
Right now I'm just concerned about getting everything working.. when it's all working then I will be adding the details and gameplay things in.

I believe it's better to only have one of each kind, and to accomodate all the bomyless players, new bomies can be made so that everyone gets a chance to own one.. Plus I don't think owning more then one is a good idea since then the richer people will claim new bomies making it even harder for the people with no bomy to get a new one.

I'm pretty sure most the current bomy pet owners have a lot of money (at least enough to buy another one) Plus it would make it a hassle to make multiple client string saving and reading for them all. (would kind of make it like bottles and that is a pain in the butt)

Just to clue some people in, here is a bit of updated info about the new bomy pets:

Bomy pets will be able to be equipped with items, either to use during battle or outside of battle, these items can be anything from healing or stat raising items during battle, to some sort of device or accessory to use outside of battle to assist the owner.
Bomy pets will have lots of stats now such as:
Level
Experience
Health
Hunger
Strength
Defense
Speed
Mood (not 100% sure)

Yes, the style and general idea seems to be very similar to Pokemon, but the battling will be quite different. The players will stand in a battling arena, once both players are ready, the battle will start. A menu will pop up allowing both players to choose to "attack, defend, use item (that is equipped to bomy), special, run" (sounds like pokemon right)
Well the strategy is completely different, when both players have picked an option, the bomies will play out the battle sequence at the same time, so it isn't turnbased. Special moves will be learned once the pet reaches a certain level, and some special moves will only be available to certain pet types.

The actual battling doesn't work the same as Pokemon, but it's hard to explain so just wait and see

For mood, I think the bomy pets will only fight or do things for you when they are in a good mood, in order to keep them in a good mood, you have to feed them often, and maybe play games with them somehow, and interact them with other pets and players
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  #20  
Old 12-27-2001, 05:24 AM
zeroangel zeroangel is offline
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hehe

Nice This Will be Like Pokemon
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  #21  
Old 12-27-2001, 05:25 AM
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Quote:
Originally posted by konidias
Well it will be arriving shortly
Right now I'm just concerned about getting everything working.. when it's all working then I will be adding the details and gameplay things in.

I believe it's better to only have one of each kind, and to accomodate all the bomyless players, new bomies can be made so that everyone gets a chance to own one.. Plus I don't think owning more then one is a good idea since then the richer people will claim new bomies making it even harder for the people with no bomy to get a new one.

I'm pretty sure most the current bomy pet owners have a lot of money (at least enough to buy another one) Plus it would make it a hassle to make multiple client string saving and reading for them all. (would kind of make it like bottles and that is a pain in the butt)

Just to clue some people in, here is a bit of updated info about the new bomy pets:

Bomy pets will be able to be equipped with items, either to use during battle or outside of battle, these items can be anything from healing or stat raising items during battle, to some sort of device or accessory to use outside of battle to assist the owner.
Bomy pets will have lots of stats now such as:
Level
Experience
Health
Hunger
Strength
Defense
Speed
Mood (not 100% sure)

Yes, the style and general idea seems to be very similar to Pokemon, but the battling will be quite different. The players will stand in a battling arena, once both players are ready, the battle will start. A menu will pop up allowing both players to choose to "attack, defend, use item (that is equipped to bomy), special, run" (sounds like pokemon right)
Well the strategy is completely different, when both players have picked an option, the bomies will play out the battle sequence at the same time, so it isn't turnbased. Special moves will be learned once the pet reaches a certain level, and some special moves will only be available to certain pet types.

The actual battling doesn't work the same as Pokemon, but it's hard to explain so just wait and see

For mood, I think the bomy pets will only fight or do things for you when they are in a good mood, in order to keep them in a good mood, you have to feed them often, and maybe play games with them somehow, and interact them with other pets and players
*wonders what special attack my bomy will have*
btw what happens if someone is about to lsoe and they sign off?
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  #22  
Old 12-27-2001, 05:30 AM
konidias konidias is offline
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Quote:
Originally posted by sac


*wonders what special attack my bomy will have*
btw what happens if someone is about to lsoe and they sign off?
Their bomy loses stats. I know I know, I have a bad connection too some times, but that's the breaks, if the player leaves and doesnt come back for 2 minutes or so, then the battle is declared over, and the other player wins. When the player signs back on, their pets stats will decrease. Stat raising and increasing in battle will be determined by the stats of the bomy pet you're fighting against.
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  #23  
Old 12-27-2001, 05:47 AM
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Quote:
Originally posted by konidias
Well it will be arriving shortly
Right now I'm just concerned about getting everything working.. when it's all working then I will be adding the details and gameplay things in.

I believe it's better to only have one of each kind, and to accomodate all the bomyless players, new bomies can be made so that everyone gets a chance to own one.. Plus I don't think owning more then one is a good idea since then the richer people will claim new bomies making it even harder for the people with no bomy to get a new one.

I'm pretty sure most the current bomy pet owners have a lot of money (at least enough to buy another one) Plus it would make it a hassle to make multiple client string saving and reading for them all. (would kind of make it like bottles and that is a pain in the butt)

Just to clue some people in, here is a bit of updated info about the new bomy pets:

Bomy pets will be able to be equipped with items, either to use during battle or outside of battle, these items can be anything from healing or stat raising items during battle, to some sort of device or accessory to use outside of battle to assist the owner.
Bomy pets will have lots of stats now such as:
Level
Experience
Health
Hunger
Strength
Defense
Speed
Mood (not 100% sure)

Yes, the style and general idea seems to be very similar to Pokemon, but the battling will be quite different. The players will stand in a battling arena, once both players are ready, the battle will start. A menu will pop up allowing both players to choose to "attack, defend, use item (that is equipped to bomy), special, run" (sounds like pokemon right)
Well the strategy is completely different, when both players have picked an option, the bomies will play out the battle sequence at the same time, so it isn't turnbased. Special moves will be learned once the pet reaches a certain level, and some special moves will only be available to certain pet types.

The actual battling doesn't work the same as Pokemon, but it's hard to explain so just wait and see

For mood, I think the bomy pets will only fight or do things for you when they are in a good mood, in order to keep them in a good mood, you have to feed them often, and maybe play games with them somehow, and interact them with other pets and players
Sooo.. kinda like the DBZ game onlnie, you must predict your opponent's move like if he attacks, you msut evade or somethin.. since it's not turn based, right?
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  #24  
Old 12-27-2001, 05:48 AM
Faheria_LAT3 Faheria_LAT3 is offline
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POKEMON
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  #25  
Old 12-27-2001, 05:54 AM
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the bomy fighting system reminds me of paper, rock, scissors! my draktha 5 will kick ass
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  #26  
Old 12-27-2001, 05:55 AM
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I dun see how it resembles Pokemon... In no way does it, to me anyway...
If it's not original and resembles ANYTHING it seems it'd more or less resemble Yu-Gi-Oh
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Old 12-27-2001, 05:57 AM
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Quote:
Originally posted by Proxy
I dun see how it resembles Pokemon... In no way does it, to me anyway...
If it's not original and resembles ANYTHING it seems it'd more or less resemble Yu-Gi-Oh
kae, people try to compare graal to other games for some reason. if it remotely resembles something close to another game. people tend to start pointing fingers =P
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  #28  
Old 12-27-2001, 05:58 AM
konidias konidias is offline
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Quote:
Originally posted by Kasuagi
the bomy fighting system reminds me of paper, rock, scissors! my draktha 5 will kick ass
LOL Yes, come to think of it, it's much like that.
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  #29  
Old 12-27-2001, 06:05 AM
Androk2k1 Androk2k1 is offline
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Ummm that's exactly how fight in NeoPets goes... wierd...
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  #30  
Old 12-28-2001, 02:16 AM
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Bomys

Well , Start Auctioning
Bomys


There Is To few Bomys On Graal Like 30

Most Of The People Quit, Get Banned , Etc. And Lose They Bomys
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  #31  
Old 12-28-2001, 02:33 AM
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make us upgrade our bomy again and after like a weeek you can auction off all the non=upgraded bomy again
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  #32  
Old 12-28-2001, 02:41 AM
Lugie Lugie is offline
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um how about bring back the old system
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  #33  
Old 12-28-2001, 03:45 AM
Beowulf2 Beowulf2 is offline
leggo my eggo :(
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Wow Koni, besides it not being turn based, that idea sounded almost exactly like Pokemon. Kudos.
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  #34  
Old 12-28-2001, 04:23 AM
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ive never played pokemon really but i still say i dont like it, pet fighting and even feeding is *** and should not come to exist D:
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  #35  
Old 12-28-2001, 04:26 AM
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wutf man, you should b able to have more than 1 bomey bc in pokeman u gotta catch em all
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  #36  
Old 12-28-2001, 04:35 AM
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Quote:
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wutf man, you should b able to have more than 1 bomey bc in pokeman u gotta catch em all
!!! gud . !!!
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  #37  
Old 12-28-2001, 04:45 AM
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Yup, Pokemon. Heck, look at the Bomy options menu, look at the background. Is that not a Pokeball? LOL.
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