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  #1  
Old 12-31-2010, 08:58 PM
Twilikari Twilikari is offline
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another level

I took what you guys said, and tried to use it in the making of an island.



again, any tips or critisism welcome
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  #2  
Old 12-31-2010, 09:12 PM
Soala Soala is offline
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you used the wrong tiles for the cliffs (sides)

EDIT: You know you can post everything in one same thread, right?
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  #3  
Old 12-31-2010, 09:15 PM
Supaman771 Supaman771 is offline
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Its all 3 colors... brown, green, and blue. And theres really no texture at all, the tree is plain, the water is flat, the grass is flat, the roof is flat. Also the windows look like a totally different wood than the rest of the house and look out of place.

There are all mostly tile problems, not level problems though. In the level, the cliff sides look wrong and it seems to be just a random house on a mountain with no purpose.
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Old 12-31-2010, 09:39 PM
Twilikari Twilikari is offline
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Okay thanks
And I think I'll do that Soala...
Now I'm gonna make a pics1.png level, see if it's any better
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Old 01-01-2011, 04:41 PM
King homer daStupid King homer daStupid is offline
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The grassy areas look a bit empty, perhaps make a sand path leading from the house to the cliff edge?
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Old 01-01-2011, 10:02 PM
fowlplay4 fowlplay4 is offline
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thththE Cliffsfsfs SUCK!
dedeeetailing is awfuullllll!
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Old 01-02-2011, 11:16 PM
Twilikari Twilikari is offline
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I was gonna upload some pics1.png levels, but I forgot...

Anyone want me too?
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  #8  
Old 01-03-2011, 01:42 AM
MattKan MattKan is offline
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sure why not
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Originally Posted by Satoru Iwata
On the other hand, free-to-play games, if unbalanced, could result in some consumers paying extremely large amounts of money, and we can certainly not expect to build a good relationship with our consumers in this fashion. In order to have a favorable long-term relationship, we would like to offer free-to-play games that are balanced and reasonable.
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Eurocenter Games remains attached to the values of indies game developer and to the service our playerbase community.
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  #9  
Old 01-03-2011, 04:02 AM
Twilikari Twilikari is offline
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I'll work on it tomorrow

In the mean time, we fixed up the island. I like it more.


Last edited by Twilikari; 01-03-2011 at 04:24 AM..
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  #10  
Old 01-03-2011, 04:39 AM
Fulg0reSama Fulg0reSama is offline
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Originally Posted by fowlplay4 View Post
thththE Cliffsfsfs SUCK!
dedeeetailing is awfuullllll!
You seem like a certain south park character right now.
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  #11  
Old 01-03-2011, 04:41 AM
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I think you're relying too much on the same decorations to fill too much space. You pretty much have nothing but a huge green field filled with nothing but mushrooms and flowers. It doesn't look natural. I don't know if this is a problem with your tileset or with your methods. I would like to see what you're capable of with default pics1, or some more complete variation before I say more about your techniques.
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  #12  
Old 01-03-2011, 05:55 AM
Twilikari Twilikari is offline
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Well-



i'm honestly not sure of myself on this one. don't bad-mouth the path, I lazied out and decided to use the path generator NPC

~~EDIT
Just realized a few more details I could've done too make it better.
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  #13  
Old 01-03-2011, 02:42 PM
RegretZ RegretZ is offline
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You need to use edges more. Layer your grass, it looks flat and unrealistic.
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Old 01-03-2011, 07:20 PM
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Needs a vocal point. Maybe more importantly, needs a purpose. I suppose the vocal point would follow from that.
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Old 01-03-2011, 07:26 PM
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Go beyond a single level canvas and make a small GMAP (2x2), perhaps a town setting or an accessible house on top of a mountain with paths leading up to it.
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  #16  
Old 01-03-2011, 11:21 PM
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Don't throw in random detail for the sake of detail.

Like the....idk what they are called, leafy shoot things. They are everywhere!

Don't fill in space with nonsense for the sake of taking up space. :P
(Give that space a purpose, or at least fill it in with detail that makes more sense. Blocking roots everywhere doesn't help anyone.)
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Old 01-03-2011, 11:34 PM
Twilikari Twilikari is offline
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Everything has been noted
Fowlplay, I think i'll try the town/small gmap idea, when I'm done I'll post it, and a link to a nifty gmap creator I found somewhere on the forum.
~~~EDIT
Here's the first level of 4 for a tiny gmap


Last edited by Twilikari; 01-04-2011 at 03:00 AM..
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  #18  
Old 01-04-2011, 06:26 AM
MattKan MattKan is offline
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Quote:
Originally Posted by Twilikari View Post
Quote and Image
The top left corner has no graphics.

And you need much more detail. I don't like the grass around the house much, it seems odd that grass would go around a house like that exactly.

Overall Rating: 2/10

Why? You used SOME detail, but I think you can improve.
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Quote:
Originally Posted by Satoru Iwata
On the other hand, free-to-play games, if unbalanced, could result in some consumers paying extremely large amounts of money, and we can certainly not expect to build a good relationship with our consumers in this fashion. In order to have a favorable long-term relationship, we would like to offer free-to-play games that are balanced and reasonable.
Quote:
Originally Posted by Unximad
Eurocenter Games remains attached to the values of indies game developer and to the service our playerbase community.
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  #19  
Old 01-04-2011, 06:40 AM
Fulg0reSama Fulg0reSama is offline
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Personally I like the lack of detail, It's rather quaint, though the major issue is the house... It looks rather bleh, Like I can see a welcome mat right there on a wooden ground. Other than that I agree about the top left corner :P
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  #20  
Old 01-04-2011, 09:23 AM
Twilikari Twilikari is offline
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Heh... The left corner is um... I forgot that part XD
I didn't scroll far enough, same with some of the dirt
I see what you guys are saying now, I think I'll finish this one up later and then keep going
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  #21  
Old 01-04-2011, 10:03 AM
MrAnonymous_P2P MrAnonymous_P2P is offline
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Might want to take into consideration that half of these people are used to UN style of "****-leveling"

Plus I'm sure very few have actually ever designed a server or any level with a unique leveling style.
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  #22  
Old 01-04-2011, 11:26 PM
Twilikari Twilikari is offline
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Quote:
Originally Posted by MrAnonymous_P2P View Post
Might want to take into consideration that half of these people are used to UN style of "****-leveling"

Plus I'm sure very few have actually ever designed a server or any level with a unique leveling style.
Is there a unique way anymore?
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