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  #1  
Old 10-10-2010, 09:29 PM
MrOmega MrOmega is offline
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light/weather/particle effects

What are the names of the checkboxes in the f3 menu for these and can we use them directly to control how our scripts work or are we stuck with waiting till the player closes the f3 menu?
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Old 10-10-2010, 09:34 PM
Tigairius Tigairius is offline
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Boolean values: lighteffectsenabled, weathereffectsenabled, and particleeffectsenabled.

Example of usage:
PHP Code:
//#CLIENTSIDE
function onCreated() {
  if (
lighteffectsenabled) {
    
showimg(1, this.x, this.y, "light2.png");
  }
} 
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Old 10-10-2010, 09:34 PM
Deas_Voice Deas_Voice is offline
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you could use this script to find out what the gui names are, but from that, i dont know, hvnt tested it too much.

Quote:
Originally Posted by Tigairius View Post
Boolean values: lighteffectsenabled, weathereffectsenabled, and particleeffectsenabled.

Example of usage:
PHP Code:
//#CLIENTSIDE
function onCreated() {
  if (
lighteffectsenabled) {
    
showimg(1, this.x, this.y, "light2.png");
  }
} 
but if you use that, you would have to reconnect, no?
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Old 10-10-2010, 09:45 PM
MrOmega MrOmega is offline
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Quote:
Originally Posted by Deas_Voice View Post
you could use this script to find out what the gui names are, but from that, i dont know, hvnt tested it too much.



but if you use that, you would have to reconnect, no?
correct, but I currently have to use a timeout, using effect and a another variable ( so it doesn't constantly call the effect to show)
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Old 10-10-2010, 09:52 PM
Deas_Voice Deas_Voice is offline
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Quote:
Originally Posted by MrOmega View Post
correct, but I currently have to use a timeout, using effect and a another variable ( so it doesn't constantly call the effect to show)
use playerenters event perhaps?
but for effects that you already are using a timeout, u could just add the if's
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  #6  
Old 10-10-2010, 09:54 PM
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Quote:
Originally Posted by Deas_Voice View Post
use playerenters event perhaps?
but for effects that you already are using a timeout, u could just add the if's
which is what I'm doing, do you by chance know the name of the F3 window? cause I can't find it on the gui explorer
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  #7  
Old 10-10-2010, 10:12 PM
fowlplay4 fowlplay4 is offline
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External GUIs like to not belong to any parent objects, so finding the names is a tricky feat.
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Old 10-10-2010, 10:14 PM
MrOmega MrOmega is offline
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Quote:
Originally Posted by fowlplay4 View Post
External GUIs like to not belong to any parent objects, so finding the names is a tricky feat.
So, I have to use Guess and check...?
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  #9  
Old 10-10-2010, 10:19 PM
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for (temp.i : GUIContainer.controls) echo(i.name);

If external windows are a problem, use v5.
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Old 10-10-2010, 10:28 PM
MrOmega MrOmega is offline
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Well the Options window is still external in V5
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  #11  
Old 10-10-2010, 10:37 PM
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Quote:
Originally Posted by MrOmega View Post
Well the Options window is still external in V5
Ya but you didn't ask for that one :P
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  #12  
Old 10-10-2010, 10:39 PM
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Quote:
Originally Posted by MrOmega View Post
do you by chance know the name of the F3 window?
Quote:
Originally Posted by DustyPorViva View Post
Ya but you didn't ask for that one :P
Yes sir I did! :P
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Old 10-10-2010, 10:43 PM
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Quote:
Originally Posted by MrOmega View Post
Yes sir I did! :P
Oh my bad, I was thinking F2, heh... why not just call it the options window? HMMMM? Zero once taught me a way to echo the name of a GUI you clicked on, but sadly that was a long time ago and I can't remember how to do it, heh.
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Old 10-10-2010, 10:43 PM
fowlplay4 fowlplay4 is offline
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Options: OptDialogWindow2D
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Old 10-10-2010, 10:47 PM
MrOmega MrOmega is offline
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Quote:
Originally Posted by fowlplay4 View Post
options: Optdialogwindow2d
THANK YOU!

It works!

PHP Code:
function OptWeatherEffectsToggle2D.onAction()
{

  echo( 
OptWeatherEffectsToggle2D.checked);

} 
no more timeout loops!
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Old 10-10-2010, 11:22 PM
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If you used universe as a scope, would think that would get everything...maybe
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