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  #1  
Old 07-29-2009, 05:41 AM
fowlplay4 fowlplay4 is offline
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Zodiac Crashing

Okay.. Things are running fine, then for no apparent reason.. SERVER CRASH. -minute or so later- It's back up again.

noplayerkiling(); also is screwing up. It's been a week or two now, and I haven't heard **** all about this getting fixed.

It's really breaking my balls.
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Old 07-29-2009, 07:18 AM
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I don't think it's just Zodiac...Era has the same problem occasionally.
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Old 07-29-2009, 12:58 PM
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I don't think it's just Zodiac...Era has the same problem occasionally.
It used to crash atleast twice a day, but things got better.
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Old 07-29-2009, 01:02 PM
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It used to crash atleast twice a day, but things got better.
Pretty sure that was when Zodiac was still on the same machine as Era and the scripts over there were still eating cpu like an everyday person eats cookies
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Old 07-29-2009, 04:13 PM
fowlplay4 fowlplay4 is offline
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Pretty sure that was when Zodiac was still on the same machine as Era and the scripts over there were still eating cpu like an everyday person eats cookies
It's not nearly as bad as it was back then as I have optimized a lot of the scripts, and the only time it gets bad is when the excessive amount of damage triggers start pouring in, which can't really be changed without slowing down gameplay.

However it seemed like before the server would run for weeks without complete crash. I am starting to believe it's the gserver's fault.
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Old 07-29-2009, 04:23 PM
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Npulse and Classic are both on the same server, I'll ask them if they're having similar problems.
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Old 07-29-2009, 04:34 PM
Pelikano Pelikano is offline
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Npulse and Classic are both on the same server, I'll ask them if they're having similar problems.
Classic and NPulse?

Era and Zodiac are totally different from those two servers. Not to talk about that no one even plays NPulse and Classic anymore.
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Old 07-29-2009, 04:37 PM
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Classic and NPulse?

Era and Zodiac are totally different from those two servers. Not to talk about that no one even plays NPulse and Classic anymore.
The last time this happened, it didn't matter what size the playerbase was of the other servers on the same machine. They crashed anyway.
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Old 07-29-2009, 04:42 PM
Pelikano Pelikano is offline
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The last time this happened, it didn't matter what size the playerbase was of the other servers on the same machine. They crashed anyway.
Yep, but NPulse and Classic are not on the same machine as Zodiac, are they?
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Old 07-29-2009, 06:05 PM
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Graalstats says they are.
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  #11  
Old 07-29-2009, 11:49 PM
cbk1994 cbk1994 is offline
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I'll explain what was happening on Era, perhaps this'll help?

There was an NPC making tons of putnpc2's (the trash generator, which places random trash across the GMAP). It used to drop something else as well, and when that was removed, the array was reduced to {"trash"}. It was then dropping a random class using randomstring(). randomstring is glitched, and will sometimes return null if there is only one item in the array. In /stats, we were seeing something like this:

Quote:
Originally Posted by /stats
Most used classes:
1. : 3259 times
We patched the trash generator, and had Stefan delete all the empty classes, and it solved our memory problems. I'm guessing something similar is happening on Zodiac (using too much memory). How much does /stats say you're using?
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Old 07-30-2009, 02:38 AM
fowlplay4 fowlplay4 is offline
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At the moment.. Nothing alarming, it's used more RAM before and ran fine.

Edit: Appears there was a raid going on at the time of this too.

PHP Code:
Memory (bytes): 433918376
Top 10 of npcs taken most CPU time
:
1. 0.932462575  npcs[0] (in level agara_bship-02.nw at pos (2529)) (nation_cap,nation_flag)
2. 0.514438362  +ChatChannels
3. 0.505361255  npcs
[16] (in level truzzie-outlaw_pub_basement.nw at pos (3826)) (nfort-guard,baddyskills,systemfunctions)
4. 0.474281788  npcs[11] (in level truzzie-outlaw_pub_basement.nw at pos (2520)) (nfort-guard,baddyskills,systemfunctions)
5. 0.474190634  +WeaponControl
6. 0.454854805  
-System (savelog,system-buffs2,system_serverside,systemfunctions)
7. 0.375143292  npcs[12] (in level truzzie-outlaw_pub_basement.nw at pos (1844)) (nfort-guard,baddyskills,systemfunctions)
8. 0.370841471  npcs[15] (in level truzzie-outlaw_pub_basement.nw at pos (1849)) (nfort-guard,baddyskills,systemfunctions)
9. 0.288236848  npcs[10] (in level truzzie-outlaw_pub_basement.nw at pos (1819)) (nfort-guard,baddyskills,systemfunctions)
10. 0.279303848  npcs[14] (in level truzzie-outlaw_pub_basement.nw at pos (3648)) (nfort-guard,baddyskills,systemfunctions)
Most used classes:
1. bush525 times
2. baddyskills
483 times
3. baddy_misc
410 times
4. baddy
410 times
5. baddy_drops
410 times
6. baddy_buffs
410 times
7. baddy_damage
410 times
8. baddy_targeting
410 times
9. baddy_stats
410 times
10. rock
191 times 
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Old 07-30-2009, 03:11 AM
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Well 433mbyte is a lot. Problem on Era was that it only crashed once a month so it wasn't easy to debug. I can check the problem on zodiac tomorrow.
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Old 07-30-2009, 04:07 AM
cbk1994 cbk1994 is offline
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Quote:
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Well 433mbyte is a lot. Problem on Era was that it only crashed once a month so it wasn't easy to debug. I can check the problem on zodiac tomorrow.
What? Era was crashing several times daily.
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Old 07-30-2009, 04:22 AM
fowlplay4 fowlplay4 is offline
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Quote:
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Well 433mbyte is a lot. Problem on Era was that it only crashed once a month so it wasn't easy to debug. I can check the problem on zodiac tomorrow.
Thanks.
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Old 08-02-2009, 04:43 AM
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It just happened again
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