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  #1  
Old 08-28-2007, 07:00 AM
coreys coreys is offline
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findLevelLink()

Something such as this would be rather nice:
PHP Code:
function getLevelLinks(level) {
  
temp.linklist findLevel(level).levellinks;
  
temp.linkdata NULL;
  for (
i=0i<temp.links.size(); i++) {
    
temp.link findLevelLink(temp.linklist[i]);
    
temp.linkvars temp.link.getStaticVarNames();
    for (
a=0a<temp.linkvars.size(); a++)
      
temp.linkdata[i][a] = temp.link.(@ temp.linkvars[a]);
  }

There is a TServerLeveLink with these variables (x, y, width, height, destx, and desty), but there's no way I know of to access them like this. This could add new functionality to NPCs such as baddies, so that they can go through links.
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  #2  
Old 08-28-2007, 11:13 AM
Admins Admins is offline
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Hmmm or access the links like on client-side via level.links[] ?
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  #3  
Old 08-29-2007, 12:48 AM
coreys coreys is offline
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Oh, seriously, I didn't know you could, although something serverside would be nice.
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Quote:
*SlikRick: so should I even ask about your aim status?
*Xor: well if you want to
*Xor: but i am LARPING
*SlikRick: While on a computer?
*Xor: yes
*Xor: in my living room
*SlikRick: ahh
*Xor: i have a fort setup to hide from beasts
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  #4  
Old 08-29-2007, 03:19 AM
Angel_Light Angel_Light is offline
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maybe try to read the actual text file of a nw level and try to work it like that?
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Old 08-29-2007, 03:28 AM
DustyPorViva DustyPorViva is offline
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Could always do a check when they enter and pass it to the serverside somehow.
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Old 08-29-2007, 03:33 AM
coreys coreys is offline
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Quote:
Originally Posted by DustyPorViva View Post
Could always do a check when they enter and pass it to the serverside somehow.
I'd prefer not to do triggers on already cpu-intensive serverside baddies.
__________________

Quote:
*SlikRick: so should I even ask about your aim status?
*Xor: well if you want to
*Xor: but i am LARPING
*SlikRick: While on a computer?
*Xor: yes
*Xor: in my living room
*SlikRick: ahh
*Xor: i have a fort setup to hide from beasts
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