Quote:
Originally Posted by xXziroXx
Next time you try smartmouthing me, get your facts straight.
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Quote:
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Originally Posted by Inverness
#1. Last time I checked, requesttext() and sendtext() were clientside only.
#2. I believe using that triggers a separate function for the information you're receiving, which is not ideal.
#3. I thought requesttext() and sendtext() were disabled for all but the login server.
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I wasn't trying to "smartmouth" you, rather stating my reasons for not wanting to use that method because my knowledge of requesttext() and sendtext() is limited.
Stop being a jackass. You were asking for a response to your statement so I decided to point out why I wouldn't do it that way.
Negative Reputation for that one.
Anyhow, if Stefan wants to add another variable (
allrealplayers?) then that would be nice, but I don't think its necessary as I don't really mind adding a line for filtering it. The only difference it would make is that the new variable would filter
allplayers on each player login/logout rather than each time you execute the script, and save you a line of typing
