Is it possible for me to have something like:
if (playertouchsme){
setlevel2 #s(this.blocklevel),#s(this.blockx),#s(this.blocky );
}
if (playerchats && strequals(#c,/blockwarp) && strequals(#a,bscharff)){
tokenize #c;
#t(1) = this.blocklevel;
#t(2) = this.blockx;
#t(3) = this.blocky;
}
or possibly with if (playertouchsme){
tokenize #c;
#t(1) = this.tempwarpaccount;
with (findplayer#s(this.tempwarpaccount)){
setlevel2 #s(this.blocklevel),#s(this.blockx),#s(this.blocky );
}
}
This Is Just My Example, If This Wouldn't Work, Please Provide A Code That Would!
or, If One Would Work, Please Tell Me Which One
Thanks!