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  #1  
Old 05-08-2007, 03:31 AM
dude2020 dude2020 is offline
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Suggestion:How to stop bunker laming.

If you could make the teleporter from you're bunker to base 1 maybe we could do this vise viscera (not sure if spelt right)? Other words this would mean Base 1 to Bunker. This would probably help keep the bunker laming down by a whole lot.
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Old 05-08-2007, 03:32 AM
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Quote:
Originally Posted by dude2020 View Post
If you could make the teleporter from you're bunker to base 1 maybe we could do this vise viscera (not sure if spelt right)? Other words this would mean Base 1 to Bunker. This would probably help keep the bunker laming down by a whole lot.
or you could just not go in and stop whining. If that happened noobers would use them to run back and forth...
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Old 05-08-2007, 03:34 AM
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or you could just not go in and stop whining. If that happened noobers would use them to run back and forth...
Or you could just do this and get there bounty? But if we add this it will be extremly low. That happens already :/
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Old 05-08-2007, 05:16 PM
Huwajux Huwajux is offline
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Whether he's whining or not, it sounds like a decent enough idea. Although it may effect Iricia's popular style of 'tactics'. I say give this idea a shot (See? Gun pun, and it's Zone. Huwajux - 1, Sulukra - 0) and if it doesn't work out then remove it.
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Old 05-08-2007, 05:24 PM
Dante55555 Dante55555 is offline
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I guess it's a good idea but would be another way of laming basicly. Imagine that, the noob would warp to b1 (Have the invunrability for like 2 seconds.. I think?) Attack everyone then when hes low on health, run, teliport, heal then teliport back. The other people wouldn't be able to follow through the teliport, on a few facts like they don't have the base, and it wouldn't take them to the same HQ.
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Old 05-08-2007, 06:12 PM
SayianOozaru SayianOozaru is offline
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Quote:
Originally Posted by Huwajux
Whether he's whining or not, it sounds like a decent enough idea. Although it may effect Iricia's popular style of 'tactics'. I say give this idea a shot (See? Gun pun, and it's Zone. Huwajux - 1, Sulukra - 0) and if it doesn't work out then remove it.
^ what he said.

I heard people talking about having that done about 2 years back...I guess the idea was lost. It'd be nice to see that. Would end up making a good proxi spot for me to hit
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Old 05-08-2007, 07:11 PM
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Quote:
Originally Posted by Dante55555 View Post
I guess it's a good idea but would be another way of laming basicly. Imagine that, the noob would warp to b1 (Have the invunrability for like 2 seconds.. I think?) Attack everyone then when hes low on health, run, teliport, heal then teliport back. The other people wouldn't be able to follow through the teliport, on a few facts like they don't have the base, and it wouldn't take them to the same HQ.
That's the point? To get rid of people who are hiding in base1.
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Old 05-08-2007, 09:33 PM
Ravenblade1979 Ravenblade1979 is offline
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Won't that give another form of laming?
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Old 05-08-2007, 09:36 PM
dude2020 dude2020 is offline
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Too add to that idea.

Once apoun entering any teleporter you can't use it again for amount of time (i was thinking around 2 to 5 mins?)
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Old 05-08-2007, 09:37 PM
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Too add to that idea.

Once apoun entering any teleporter you can't use it again for amount of time (i was thinking around 2 to 5 mins?)
That sounds a lot better
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  #11  
Old 05-08-2007, 09:38 PM
Ravenblade1979 Ravenblade1979 is offline
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Quote:
Originally Posted by dude2020 View Post
Too add to that idea.

Once apoun entering any teleporter you can't use it again for amount of time (i was thinking around 2 to 5 mins?)
Finally someone adds something intelligent to the idea. That would work for sure but I would add make it so only say 2-4 people can enter it during the designated "warp time" that way you don't have a whole platoon just enter and decimate you.
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  #12  
Old 05-08-2007, 09:41 PM
Dante55555 Dante55555 is offline
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Finally someone adds something intelligent to the idea.
Lol, it was his idea..
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  #13  
Old 05-08-2007, 09:41 PM
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but I would add make it so only say 2-4 people can enter it during the designated "warp time" that way you don't have a whole platoon just enter and decimate you.
No. that's gonna kill the people who actually try to stop bunker laming. Say theres 10 people bunker laming. and only 2 or 4 can enter this would kill this idea. Nice try though (if i misread it which i think i have im sorry.)
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Old 05-08-2007, 09:44 PM
Dante55555 Dante55555 is offline
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Originally Posted by Huwajux View Post
That's the point? To get rid of people who are hiding in base1.
I dont get it, how does a teliporter OUT of b1 stop b1 laming.. Just because they have the teliporter doesn't neccaceraly mean there going to use it.
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Old 05-08-2007, 09:45 PM
Ravenblade1979 Ravenblade1979 is offline
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Quote:
Originally Posted by dude2020 View Post
No. that's gonna kill the people who actually try to stop bunker laming. Say theres 10 people bunker laming. and only 2 or 4 can enter this would kill this idea. Nice try though (if i misread it which i think i have im sorry.)
umm hows this...a script scans the bunker to see how many are in there then the warp allows +1 or +2 more people then was scanned.
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Old 05-08-2007, 09:47 PM
dude2020 dude2020 is offline
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Originally Posted by Ravenblade1979 View Post
umm hows this...a script scans the bunker to see how many are in there then the warp allows +1 or +2 more people then was scanned.
im really still not getting waht you're at... you mean the nuber of people in there allows what? more people to go though the teleporter?
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Old 05-08-2007, 09:47 PM
Ravenblade1979 Ravenblade1979 is offline
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*sighs* nvm ..just nvm.
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Old 05-08-2007, 10:06 PM
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*sighs* nvm ..just nvm.
i aint exactly the smartest bulb on Zone > you gotta explain it too me ALOT....
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Old 05-08-2007, 10:07 PM
Huwajux Huwajux is offline
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I do not understand what you guys are getting out. For example, Storm riders are laming inside base 1 which is controlled by Sweep Fleet. Sweep fleet people come in through the teleport and use Jo's 'lame' method of abusing the 2 second invincibility. Now that they can use this 'lame' method, it would drive out the Storm Rider players that are laming, which was the objective of this idea in the first place. So I am confused at what you are trying to say.
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Old 05-08-2007, 10:15 PM
Dante55555 Dante55555 is offline
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Im trying to say that it wouldn't stop laming, maybe even increase it because lamers have a chance to leave, heal then come back and carry on base laming if anything goes wrong.
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Old 05-08-2007, 11:04 PM
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or you could just make it to where you can go into the enemy HQ, but while in there you can only use melee weapons (or no weapons at all). not only would that displease the noobs and make their heads explode, it would slice, or stop, the chance of base laming. heck then alls you have to do is blow em up so then they would learn not to base lame so much. so
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  #22  
Old 05-08-2007, 11:17 PM
xAzerothx xAzerothx is offline
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Sounds like how they had the invisble wall on SoG to prevent laming. It didn't work so well people just lamed outside of it so a person STILL couldn't get out without dying a few times.
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Old 05-08-2007, 11:38 PM
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Sounds like how they had the invisble wall on SoG to prevent laming. It didn't work so well people just lamed outside of it so a person STILL couldn't get out without dying a few times.
Or just did "setnick John (VIP)" and gained around 500p doing this
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Old 05-08-2007, 11:46 PM
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Originally Posted by dude2020 View Post
Or you could just do this and get there bounty? But if we add this it will be extremly low. That happens already :/
they won't go in bunkers and lame if this happens so they won't have a bounty. It will work and stop bunker laming which would be stupid. They will always find a way to lame.
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Originally Posted by Ravenblade1979 View Post
Won't that give another form of laming?
yes.
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Originally Posted by dude2020 View Post
Too add to that idea.

Once apoun entering any teleporter you can't use it again for amount of time (i was thinking around 2 to 5 mins?)
that would be ok but it would still be abused
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i aint exactly the smartest bulb on Zone > you gotta explain it too me ALOT....
hes saying a script (Something that makes stuff hapens) will scan (Look through the bunker. Ex: Imagine huwa in hide and seek.) and when it finds them it will say Player 1 and work from there with allowing X amount of players to teleport at a time etc...
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Originally Posted by Huwajux View Post
I do not understand what you guys are getting out. For example, Storm riders are laming inside base 1 which is controlled by Sweep Fleet. Sweep fleet people come in through the teleport and use Jo's 'lame' method of abusing the 2 second invincibility. Now that they can use this 'lame' method, it would drive out the Storm Rider players that are laming, which was the objective of this idea in the first place. So I am confused at what you are trying to say.
well all it will do is force a new method of laming.
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Sounds like how they had the invisble wall on SoG to prevent laming. It didn't work so well people just lamed outside of it so a person STILL couldn't get out without dying a few times.
exactly
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Or just did "setnick John (VIP)" and gained around 500p doing this
zone doesn't have corrupt staff and stupid abusers... it also has smart people working on it.
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