Graal Forums  

Go Back   Graal Forums > Gold Servers > Zone
FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Search this Thread Rate Thread Display Modes
  #1  
Old 04-23-2006, 01:46 AM
someonesomewhere someonesomewhere is offline
hi
someonesomewhere's Avatar
Join Date: Mar 2005
Location: I think I took a wrong turn at Palshife...
Posts: 1,361
someonesomewhere is on a distinguished road
Post Event Ideas

Here are some ideas for events that I have thought over.

Blaster Wars

While the blaster is a relatively useless weapon in a one-on-one fight, it is fun to use. So, for an event, it would be set up so that if you knock a person into a certain area in the event level, they would be removed from the event. It would be a Free-for-all Last Man Standing set up.

Side Notes:
-Blaster damage would be set to 0 or 1.
-All players would have the same movement speed, preferably that of a Commando-class player.
-I'd be willing to make the levels for the event if it is approved.

Hoverbike Race

I'm pretty sure Dark was the first person to suggest this, but, regardless, it is basically just a race on Hoverbikes. Sulukra suggested making it have laps, rather than a large GMAP, and I think that would work better, too. There would be obstacles placed in the way as well.

Side Notes:
-It should be impossible to have your bike be destroyed.
-Players should not be able to collide with each other.
-ETs should have commands available to them to set the amount of laps for the race.
-There should be 3 or more sets of race maps, so that the event doesn't get too boring.
-Again, I'd be willing to make the levels for this event, too, as I'm sure Dark would.

Capture The Flag

Rather than just bring it back, it should be made an event. Teams should be randomly divided, but there should be guidelines set in place to prevent one team from getting a bunch of p2ps and the other from getting a bunch of trials.

Side Notes:
-There should be commands available to ETs to make it a Guild CTF
-There is no need to make a new map, as the old CTF map would work fine.
-There should be no vehicles on the map (as it was before), and proxi mines should be cleared out after every event.



I will submit more ideas to this thread if I come up with any more.
Reply With Quote
  #2  
Old 04-23-2006, 01:49 AM
MisterMastermind MisterMastermind is offline
Typhoon Xanadu, Rawr.
MisterMastermind's Avatar
Join Date: Jul 2005
Location: United States of America
Posts: 2,566
MisterMastermind is on a distinguished road
Send a message via AIM to MisterMastermind Send a message via MSN to MisterMastermind
<3 To the blaster wars idea.
__________________
Quote:
Originally Posted by haunter View Post
Graal admins don't die. They go to hell and regroup.

I believe in karma, so that I may do bad things to people and assume they deserve it.


Much love to all of the Xanadu's; Pip, BrAwLeR, Huwajux, Jo, KDS, RayP2P, Kenjaro, TripleE, Rykuz, Stoned4Life, juice188, Albi5erind, Tenchry_P2P, ryohazuki90, littlec, Snoro, MajinDragon, Allen, Spanishmafia1643, zwill, Wolfey, HitmanJ2XX, and UnknownMastermind.


Reply With Quote
  #3  
Old 04-23-2006, 01:51 AM
VulcanP2P VulcanP2P is offline
Registered User
VulcanP2P's Avatar
Join Date: May 2005
Location: Florida
Posts: 882
VulcanP2P is on a distinguished road
I like all of these ideas. Especially the blaster wars. It would be cool if the showdown map could be made so it can switch between modes. Like /setdeathmatchmode blaster_wars, etc
__________________

For Zone or Guild Support use the Support Center
Reply With Quote
  #4  
Old 04-23-2006, 01:57 AM
someonesomewhere someonesomewhere is offline
hi
someonesomewhere's Avatar
Join Date: Mar 2005
Location: I think I took a wrong turn at Palshife...
Posts: 1,361
someonesomewhere is on a distinguished road
Yay.

I'll start making the Blaster Wars map regardless.

Quote:
Originally Posted by VulcanP2P
I like all of these ideas. Especially the blaster wars. It would be cool if the showdown map could be made so it can switch between modes. Like /setdeathmatchmode blaster_wars, etc
Thanks :o

I'll put the levels in this thread, along with a GMAP, when I finish.
Reply With Quote
  #5  
Old 04-23-2006, 06:03 AM
Sulukra Sulukra is offline
Registered Punmaster
Sulukra's Avatar
Join Date: Jul 2005
Location: That place north of the U.S.
Posts: 860
Sulukra is on a distinguished road
I still say you should make the race a lap race.

Do you see any races with laps on Graal? Nope.

Thats why it'd be awesome. Either way, it could be one map with something random that determines what kind of obstacle is gonna pop up. Blocks, spikes, snow drifts, etc.
__________________
Quote:
Originally Posted by Valikorlia IRC Chat
Sulukra:You guys up for twenty questions?
Cor:Yeah.
-Twenty questions later-
Cor:Alright, so we all fail. What was it?
Sulukra:My handheld 20 questions game.
Cor:Curse you, you Canadian fiend.
Reply With Quote
  #6  
Old 04-23-2006, 07:58 AM
someonesomewhere someonesomewhere is offline
hi
someonesomewhere's Avatar
Join Date: Mar 2005
Location: I think I took a wrong turn at Palshife...
Posts: 1,361
someonesomewhere is on a distinguished road
I hit a little snag: My level editor is screwed over, I don't have an Offline tiledefs thing in my tiledefs forlder :[
Reply With Quote
  #7  
Old 04-23-2006, 08:21 AM
SayianOozaru SayianOozaru is offline
Banned
SayianOozaru's Avatar
Join Date: Apr 2005
Location: Waldorf, Maryland
Posts: 3,303
SayianOozaru is on a distinguished road
Send a message via AIM to SayianOozaru
we would also have to add a

/warp accname,mapname - to summon the players to the event map
/setalltoclass classname - to make sure everyone has the same speed/weapons
/setdamage # - to make sure all of the players do the same damage
Reply With Quote
  #8  
Old 04-23-2006, 12:33 PM
MrsMastermind MrsMastermind is offline
I'm so cool.
MrsMastermind's Avatar
Join Date: Nov 2005
Location: New-Brunswick, Canada
Posts: 647
MrsMastermind is on a distinguished road
I <3 ideas.
__________________
The once ambitious one now holds the smoking gun.
Reply With Quote
  #9  
Old 04-23-2006, 02:03 PM
Huwajux Huwajux is offline
Zone Oracle
Join Date: Jul 2005
Location: Padded cell
Posts: 3,947
Huwajux will become famous soon enough
Send a message via AIM to Huwajux Send a message via MSN to Huwajux
Blaster Wars is good, but wouldn't it be hard if there were a lot of people playing? You would be lucky to get 1 shot in before 10 people shoot at you at he same time, knocking you off.
__________________
No matter where we go, or what we do, we will always live our lives within the confines of our own head.
Reply With Quote
  #10  
Old 04-23-2006, 05:18 PM
VulcanP2P VulcanP2P is offline
Registered User
VulcanP2P's Avatar
Join Date: May 2005
Location: Florida
Posts: 882
VulcanP2P is on a distinguished road
Quote:
Originally Posted by SayianOozaru
we would also have to add a

/warp accname,mapname - to summon the players to the event map
/setalltoclass classname - to make sure everyone has the same speed/weapons
/setdamage # - to make sure all of the players do the same damage
None of them are even needed x_X
__________________

For Zone or Guild Support use the Support Center
Reply With Quote
  #11  
Old 04-23-2006, 09:34 PM
Sulukra Sulukra is offline
Registered Punmaster
Sulukra's Avatar
Join Date: Jul 2005
Location: That place north of the U.S.
Posts: 860
Sulukra is on a distinguished road
Uh Cor, just use a script to set your tiledefinitions.

//#CLIENTSIDE
if (created||playerenters) {
addtiledef2 tiles,levelname.nw,positionx,positiony;
}

Or something like that.
__________________
Quote:
Originally Posted by Valikorlia IRC Chat
Sulukra:You guys up for twenty questions?
Cor:Yeah.
-Twenty questions later-
Cor:Alright, so we all fail. What was it?
Sulukra:My handheld 20 questions game.
Cor:Curse you, you Canadian fiend.
Reply With Quote
  #12  
Old 04-24-2006, 02:52 AM
someonesomewhere someonesomewhere is offline
hi
someonesomewhere's Avatar
Join Date: Mar 2005
Location: I think I took a wrong turn at Palshife...
Posts: 1,361
someonesomewhere is on a distinguished road
The map is coming along fine, size is 2x3.

When I finish and submit the levels, you will see gray tiles around. Those tiles are the areas to which you want to knock a person into.

Also, I'm doing this in the lavacave tileset.
Reply With Quote
  #13  
Old 04-24-2006, 03:12 AM
icemaster icemaster is offline
The World's Local Fighter
icemaster's Avatar
Join Date: Nov 2005
Location: Jersey, Suh-WEEEET
Posts: 933
icemaster is an unknown quantity at this point
Send a message via AIM to icemaster Send a message via MSN to icemaster Send a message via Yahoo to icemaster
me only read ideas :O

i love em all, blaster wars reminds me of that game in mario party with the rolling balls

eh i dont care much for speeder racin but that is a common event and would suite zone nicely

and CTF, event hmm...i like, i do like, CTF was fun even tho i only played it with 1 other person =(

i like em COR, blaster idea specially interests me
__________________
Reply With Quote
  #14  
Old 04-24-2006, 04:35 AM
someonesomewhere someonesomewhere is offline
hi
someonesomewhere's Avatar
Join Date: Mar 2005
Location: I think I took a wrong turn at Palshife...
Posts: 1,361
someonesomewhere is on a distinguished road
Opinions on the size of the knock-to area.

I currently have it set to 10x10 tiles.

Should I make it larger and have less areas? Or smaller and have more areas?
Attached Thumbnails
Click image for larger version

Name:	BlasterWars1.png
Views:	134
Size:	120.0 KB
ID:	36243  
Reply With Quote
  #15  
Old 04-24-2006, 02:32 PM
hahayoudied hahayoudied is offline
Registered User
Join Date: Apr 2006
Location: Kentucky
Posts: 67
hahayoudied is on a distinguished road
blaster wars reminds me of the mini game in pokemon stadium 2 ^_^
Reply With Quote
  #16  
Old 04-24-2006, 05:20 PM
Raeiphon Raeiphon is offline
I never asked for this.
Join Date: Jun 2005
Posts: 855
Raeiphon is on a distinguished road
Sexy.

Hmm, I had a thought. What if my LoS idea was implented in this map? What would it become then? You could set up ambush points and stuff.
__________________

I hope for nothing. I fear nothing. I am free.
Reply With Quote
  #17  
Old 04-24-2006, 06:12 PM
Huwajux Huwajux is offline
Zone Oracle
Join Date: Jul 2005
Location: Padded cell
Posts: 3,947
Huwajux will become famous soon enough
Send a message via AIM to Huwajux Send a message via MSN to Huwajux
Quote:
Originally Posted by someonesomewhere
Should I make it larger and have less areas? Or smaller and have more areas?
I don't get it. What is that square section? If it's where the people fight to knock each other out, I think I might cry. :[
__________________
No matter where we go, or what we do, we will always live our lives within the confines of our own head.
Reply With Quote
  #18  
Old 04-25-2006, 01:05 AM
someonesomewhere someonesomewhere is offline
hi
someonesomewhere's Avatar
Join Date: Mar 2005
Location: I think I took a wrong turn at Palshife...
Posts: 1,361
someonesomewhere is on a distinguished road
Quote:
Originally Posted by Huwajux
I don't get it. What is that square section? If it's where the people fight to knock each other out, I think I might cry. :[
THERE'S MORE THAN ONE AREA DAMMIT >:O

And to Raeiphon:
I'd rather we try it without LoS first, but it would be cool to try it later :o
Reply With Quote
  #19  
Old 04-25-2006, 03:36 AM
Raeiphon Raeiphon is offline
I never asked for this.
Join Date: Jun 2005
Posts: 855
Raeiphon is on a distinguished road
Mmm, possibly add LoS as a toggle option?

Or even more than that, I just want a fricking Zone map with a night effect Iricia in night would be completely different.
__________________

I hope for nothing. I fear nothing. I am free.
Reply With Quote
  #20  
Old 04-25-2006, 05:27 AM
someonesomewhere someonesomewhere is offline
hi
someonesomewhere's Avatar
Join Date: Mar 2005
Location: I think I took a wrong turn at Palshife...
Posts: 1,361
someonesomewhere is on a distinguished road
I dunno.

And I got absolutely no work done today. :[
Reply With Quote
  #21  
Old 04-25-2006, 06:07 PM
Huwajux Huwajux is offline
Zone Oracle
Join Date: Jul 2005
Location: Padded cell
Posts: 3,947
Huwajux will become famous soon enough
Send a message via AIM to Huwajux Send a message via MSN to Huwajux
Quote:
Originally Posted by someonesomewhere
THERE'S MORE THAN ONE AREA DAMMIT >:O
Meaning, if you get knocked into those areas your out! :O I see...

While we're on the subject of maps, I've done 4 levels of the Gmap on CTF that are actually well plotted and created. The rest is just taking shape. It's being designed as "Old Skool" since Crono kept telling me on AIM "KEEP IT OLD SK00L!". Would anyone care to help? Since Gambet can't until he sorts an problem out with Stefan...
__________________
No matter where we go, or what we do, we will always live our lives within the confines of our own head.
Reply With Quote
  #22  
Old 04-25-2006, 06:10 PM
Raeiphon Raeiphon is offline
I never asked for this.
Join Date: Jun 2005
Posts: 855
Raeiphon is on a distinguished road
You know you have my gimped GS2 coding prowess behind you in everything you do.
__________________

I hope for nothing. I fear nothing. I am free.
Reply With Quote
  #23  
Old 04-25-2006, 06:12 PM
Huwajux Huwajux is offline
Zone Oracle
Join Date: Jul 2005
Location: Padded cell
Posts: 3,947
Huwajux will become famous soon enough
Send a message via AIM to Huwajux Send a message via MSN to Huwajux
Quote:
Originally Posted by Raeiphon
You know you have my gimped GS2 coding prowess behind you in everything you do.
...is that a good thing?
__________________
No matter where we go, or what we do, we will always live our lives within the confines of our own head.
Reply With Quote
  #24  
Old 04-25-2006, 06:16 PM
Raeiphon Raeiphon is offline
I never asked for this.
Join Date: Jun 2005
Posts: 855
Raeiphon is on a distinguished road
Damn straight it is.

l33t++;

See damnit, I cant even go a day without +1'ing something and sticking a semicolon next to it. I seriously need help.

And i've followed you on every server you've ever worked on besides Shangri-la, and the opportunity for me as an NAT there still lies :o
__________________

I hope for nothing. I fear nothing. I am free.
Reply With Quote
  #25  
Old 04-25-2006, 06:17 PM
Huwajux Huwajux is offline
Zone Oracle
Join Date: Jul 2005
Location: Padded cell
Posts: 3,947
Huwajux will become famous soon enough
Send a message via AIM to Huwajux Send a message via MSN to Huwajux
Quote:
Originally Posted by Raeiphon
And i've followed you on every server you've ever worked on besides Shangri-la, and the opportunity for me as an NAT there still lies :o
It's true. *Nods*
__________________
No matter where we go, or what we do, we will always live our lives within the confines of our own head.
Reply With Quote
  #26  
Old 04-25-2006, 06:19 PM
Raeiphon Raeiphon is offline
I never asked for this.
Join Date: Jun 2005
Posts: 855
Raeiphon is on a distinguished road
I did that for a reason, which I myself am still trying to figure out..
__________________

I hope for nothing. I fear nothing. I am free.
Reply With Quote
  #27  
Old 04-26-2006, 01:23 AM
someonesomewhere someonesomewhere is offline
hi
someonesomewhere's Avatar
Join Date: Mar 2005
Location: I think I took a wrong turn at Palshife...
Posts: 1,361
someonesomewhere is on a distinguished road
I'd work on Ctf :o

By the way, I've got a question: I put in knock-to areas in the corners so people wouldn't hide there. However, it would still be a problem if people stayed along the sides of the map. Should I make the sides knock-to areas as well, or something else? Debate.
Reply With Quote
  #28  
Old 04-26-2006, 01:24 AM
Sulukra Sulukra is offline
Registered Punmaster
Sulukra's Avatar
Join Date: Jul 2005
Location: That place north of the U.S.
Posts: 860
Sulukra is on a distinguished road
Except then people would hang around the knock-out areas.

Make the whole edge a knockout area to solve the problem.
__________________
Quote:
Originally Posted by Valikorlia IRC Chat
Sulukra:You guys up for twenty questions?
Cor:Yeah.
-Twenty questions later-
Cor:Alright, so we all fail. What was it?
Sulukra:My handheld 20 questions game.
Cor:Curse you, you Canadian fiend.
Reply With Quote
  #29  
Old 04-26-2006, 01:27 AM
someonesomewhere someonesomewhere is offline
hi
someonesomewhere's Avatar
Join Date: Mar 2005
Location: I think I took a wrong turn at Palshife...
Posts: 1,361
someonesomewhere is on a distinguished road
Quote:
Originally Posted by Sulukra
Except then people would hang around the knock-out areas.
Then they would be retarded? :P

UPDATE: It's almost finished. I probably need to add another lava area, which will be the biggest part of it. Otherwise, just need to add rocks and get someone to do Particle Effects :o

Last edited by someonesomewhere; 04-26-2006 at 05:40 AM..
Reply With Quote
  #30  
Old 06-25-2006, 06:10 PM
pooper200000 pooper200000 is offline
The Blackswan
Join Date: May 2006
Location: Asylum
Posts: 5,060
pooper200000 will become famous soon enough
Send a message via AIM to pooper200000
im bad im renewing an old thread. It is a GREAT idea someonesomewhere are you close to being finished now????
__________________
Always Watching!
Reply With Quote
  #31  
Old 06-25-2006, 07:28 PM
Bl0nkt Bl0nkt is offline
Era Developer
Bl0nkt's Avatar
Join Date: Mar 2005
Location: Pennsylvania
Posts: 1,589
Bl0nkt will become famous soon enough
Send a message via AIM to Bl0nkt
You should have the player elevated on a platform held by chains, and a pit of lava under them. If they hit the side, they show an unstable gani (waving their arms and shaking). If you hit them while they're like this, they fall off.

I'll supply the ganis and possibly the scripts.
Reply With Quote
  #32  
Old 06-25-2006, 08:52 PM
pooper200000 pooper200000 is offline
The Blackswan
Join Date: May 2006
Location: Asylum
Posts: 5,060
pooper200000 will become famous soon enough
Send a message via AIM to pooper200000
that would be kool
__________________
Always Watching!
Reply With Quote
  #33  
Old 06-26-2006, 05:00 AM
someonesomewhere someonesomewhere is offline
hi
someonesomewhere's Avatar
Join Date: Mar 2005
Location: I think I took a wrong turn at Palshife...
Posts: 1,361
someonesomewhere is on a distinguished road
I kind of quit Graal

heh

Don't expect this to be finished ever

Unless someone wants the levels to work on them? I might have them somewhere...
Reply With Quote
  #34  
Old 06-26-2006, 10:35 AM
Admins Admins is offline
Graal Administration
Join Date: Jan 2000
Location: Admins
Posts: 11,693
Admins has much to be proud ofAdmins has much to be proud ofAdmins has much to be proud ofAdmins has much to be proud ofAdmins has much to be proud ofAdmins has much to be proud of
:/
Yes would be nice if you could post them here.
Reply With Quote
  #35  
Old 06-26-2006, 02:55 PM
pooper200000 pooper200000 is offline
The Blackswan
Join Date: May 2006
Location: Asylum
Posts: 5,060
pooper200000 will become famous soon enough
Send a message via AIM to pooper200000
do you even have the maps someonesomehwere or did you delete them?
__________________
Always Watching!
Reply With Quote
  #36  
Old 06-26-2006, 07:56 PM
someonesomewhere someonesomewhere is offline
hi
someonesomewhere's Avatar
Join Date: Mar 2005
Location: I think I took a wrong turn at Palshife...
Posts: 1,361
someonesomewhere is on a distinguished road
I dunno, I'll look for them

I'll edit this post and attatch them if I find them
Reply With Quote
  #37  
Old 06-26-2006, 08:18 PM
Huwajux Huwajux is offline
Zone Oracle
Join Date: Jul 2005
Location: Padded cell
Posts: 3,947
Huwajux will become famous soon enough
Send a message via AIM to Huwajux Send a message via MSN to Huwajux
Quote:
Originally Posted by someonesomewhere
Unless someone wants the levels to work on them? I might have them somewhere...
Post them up and I'll check them out.
__________________
No matter where we go, or what we do, we will always live our lives within the confines of our own head.
Reply With Quote
  #38  
Old 06-27-2006, 02:45 AM
Zulu15 Zulu15 is offline
Banned
Zulu15's Avatar
Join Date: Jul 2005
Posts: 261
Zulu15 is on a distinguished road
Quote:
Originally Posted by someonesomewhere
Opinions on the size of the knock-to area.

I currently have it set to 10x10 tiles.

Should I make it larger and have less areas? Or smaller and have more areas?
That thing reminds me of the pit in the Robot Wars show....sexy robot on robot action! But seriously, although it might sound like plagarism, what if you also added some npc's that do things when players touch them, for example, you know when you're playing pinball and you hit the things that repell the ball? Yeah, that.
Reply With Quote
  #39  
Old 06-27-2006, 03:46 AM
someonesomewhere someonesomewhere is offline
hi
someonesomewhere's Avatar
Join Date: Mar 2005
Location: I think I took a wrong turn at Palshife...
Posts: 1,361
someonesomewhere is on a distinguished road
I have the originals on a computer I can't access

:[

Check on Wednesday
Reply With Quote
  #40  
Old 06-29-2006, 12:35 AM
pooper200000 pooper200000 is offline
The Blackswan
Join Date: May 2006
Location: Asylum
Posts: 5,060
pooper200000 will become famous soon enough
Send a message via AIM to pooper200000
OK it is wednesday do you have them?
__________________
Always Watching!
Reply With Quote
Reply

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 10:03 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.