
10-08-2005, 08:49 PM
|
|
Era Developer
|
 |
Join Date: Mar 2005
Location: Pennsylvania
Posts: 1,589
|
|
Two ideas
|
Sniper Rifle:
Classes: Defender/Marine
Speed of Bullet: Above average
Damage: 43 - 51
Weapon Slots: Both
How it's used - To make up for the overpower and speed of this gun, we need to deteriorate the fire rate and a few other important factors. One major factor is accuracy. It IS possible to fire the gun while walking around, but the accuracy will be extremely low, spreading the bullet in a 4 - 5 inch screen size spread. Of course, the key to accuracy is the scope and bipods.
When you press s, you lay on the ground with your bipods down. To prevent people from pressing s then shooting point blank when they walk around, there will be a 2 - 3 second gani showing you set your sniper rifle up. Pressing s again will cause you to get back up.
When you're ready to fight, you need to use your scope. Holding shift will freeze your current direction enabling you to use the arrow keys to "zoom" to see further distances. You can press f to turn on the laser pointer if you don't know where you're shooting. Of course, if people see the laser pointer, they'll know to use caution when entering the area, so BE CAREFUL.
When firing the rifle, you must load it again. Maybe a two second gani to prevent rapid firing.
-Second idea
Barrel Blockade:
Since two buttons enable the same thing for barrels (A and S throw it), I figured creating another options for one of the two keys. Why not be able to pick up the barrel and put it down in another location? This would enable another way to block passages or set up a death trap for any enemies.
... The end. |
|
|
|