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Old 04-20-2005, 06:40 PM
jake13jake jake13jake is offline
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Client to Server Verification

Okay, I have two security questions:

Is there any way of obtaining the player ID or account of a client that triggered triggeraction from clientside without sending the ID or account through paramaters?

If not, is there any way of sending data to a specific client from the server instead of to all the clients via save[] variables?
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Old 04-20-2005, 07:28 PM
Evil_Trunks Evil_Trunks is offline
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Quote:
Originally Posted by jake13jake
Okay, I have two security questions:

Is there any way of obtaining the player ID or account of a client that triggered triggeraction from clientside without sending the ID or account through paramaters?

If not, is there any way of sending data to a specific client from the server instead of to all the clients via save[] variables?
#a

or player.account if you're feeling GScript2-y

Quote:
If not, is there any way of sending data to a specific client from the server instead of to all the clients via save[] variables?
clientr. vars, client. vars, actionclientside...
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Last edited by Evil_Trunks; 04-20-2005 at 08:01 PM..
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Old 04-20-2005, 07:56 PM
jake13jake jake13jake is offline
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Quote:
Originally Posted by Evil_Trunks
#a

or player.account if you're feeling GScript2-y
hmm....
Maybe my script wasn't working when I initially tried that?
So I'll try it now.
Then I'll add to this post what happens!

Oh cool, I guess my script WAS broken when I first tried that.

Last edited by jake13jake; 04-20-2005 at 08:09 PM..
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