
11-27-2003, 06:35 AM
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Registered User
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Join Date: Mar 2001
Posts: 7,989
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slicing sound files?
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Perhaps a command that allows you to start and stop sound files at certian points in their timeline would be helpful. For example
playsoundpart filename,startpoint(sec), endpoint(sec);
and
playsoundpart2 which is has the X and Y or whatever the other regular playsound has...
I think it would be good to have measurments go to a tenth of a second...
This command would cut down on ammount of sound files, and possibly size of sound files overall.
Just an idea... Feasable? Practical? Give comments please. |
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