Graal Forums  

Go Back   Graal Forums > Development Forums > NPC Scripting
FAQ Members List Calendar Today's Posts

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 11-19-2003, 01:21 AM
haunter haunter is offline
Registered User
haunter's Avatar
Join Date: Mar 2001
Posts: 7,989
haunter is on a distinguished road
'uber' setshape? @_@

Is there an easier way to make setshape2 overwrite the tiles underneith the NPC than with attachplayertoobj?

ie: setshape2 2,2,{0,0,0,0,} over blocking tiles that allow you to walk over the NPC...

I know it can be done when using the other command with it... But is their an easier way? Because with attachplayertoobj the script has to be unique for each NPC... Is there a secret setshape3 or something? If not I think there should be... For us non-scripting type folk who use it for design reasons... (bridges and the like) :|
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 10:40 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.