
11-19-2003, 01:21 AM
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Registered User
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Join Date: Mar 2001
Posts: 7,989
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'uber' setshape? @_@
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Is there an easier way to make setshape2 overwrite the tiles underneith the NPC than with attachplayertoobj?
ie: setshape2 2,2,{0,0,0,0,} over blocking tiles that allow you to walk over the NPC...
I know it can be done when using the other command with it... But is their an easier way? Because with attachplayertoobj the script has to be unique for each NPC... Is there a secret setshape3 or something? If not I think there should be... For us non-scripting type folk who use it for design reasons... (bridges and the like) :| |
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