As you know, Tribulation is folowing a turn based scheme for combat. And you can't have turn based combat without levels. Here is YOUR chance to make a large influence on the design of a server. I need to design the exp/stat tables in the forseeable future. So, what do you want? The traditional RPG 100 levels and 99(or 999 depending on the stat) caps? Would you rather a style similar to the RoT (or was it RoM?) MUD design with only fifty levels.
So, give me your ideas and reasoning. If at all possible, allude to examples like "In such and such, they did it this way"