I'm trying to make a jailer, which is a pretty basic thing, but it just won't work. I've tried a lot of things to fix the triggeraction, but nothing helps! So that probably means it's a pretty stupid error on my part, but please take a look:
NPC Code:
if (actionserverside) {
if (strequals(#p(0),jail)) {
with (getplayer(#p(1))) {
setlevel2 jail.nw,30,30;
disableweapons;
}
addstring server.jailedlist,#p(1);
}
if (strequals(#p(0),unjail)) {
with (getplayer(#p(1))) {
setlevel2 wait.nw,30,30;
enableweapons;
}
removestring server.jailedlist,#p(1);
}
setplayerprop #c,Successfully #p(0)ed #p(1)!;
}
//#CLIENTSIDE
if(playerchats && startswith(jail,#c)){
tokenize #c;
if(tokenscount==2){
triggeraction 0,0,serverside,jail,#t(1);
}
}
if(playerchats && startswith(unjail,#c)){
tokenize #c;
if(tokenscount==2){
triggeraction 0,0,serverside,unjail,#t(1);
}
}
What's wrong here?!
