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Massive Ideas List for Graal: Kingdoms
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I send this to Stefan but I felt I should allow you guys to take a look at it and maybe give your own opions (please be reasonable and constructive, do not post a one to three word sentence about this entire list...again plaese be reasonable and constructive.)
Also on a side note. This list if done would be requested for a reset but I think it would be worth it.
Character Creation
Allow players to choose out of 5 different clothings (tops and bottoms) to choose from after
choosing gender aswell as around 8-10 hairstyles.
Allow players to choose a starting town (Either a Kingdom Island or Main
Kingdom Islands have 2 start locations Main Island 3)
Give players the ability to choose 3-5 starting skills related to the class they choose
Have all players start off with 5 stats on all stats and allow them to put in around 10 or so stat points
Once all taht is done players are taken to start island for training after that they goto their
starting towns tavern (In some little room in the upstairs area)
Balancing the Game
Level requirements for all items
This way nobody can get the best items in the game within the hour they play
Level limit (like MAX Level 25 or 30)
So once people get max level they can start focusing on roleplaying if they haven't already
All skills related to class (don't make it so barbarians can learn to read or do magic)
Give Skills level requirements.
Allow players to add 2-3 stat points to their character when leveling aswell as 1 skill point
and 2 magic points per level
Create schools of magic based on elements
So we can see soild ice,fire,posion, electric magi (basic magic like magic bullet or stat boosts can
be learned by all schools of magi)
Create more Area of Effect Spells.
Create special abilties/attack moves for fighters which takes up MP or Grace (depending on ability)
Create High level Boss Monsters which needs atleast 3-5 people to defeat (Like a Giant worm)
Legendary or Anicent Items which gives nice bonus to weapons and etc. (Found from boss monsters)
Remove improvement scrolls
Reuse some of the sword/armor images and give them higher stats
Followers Blade Level 2(Katana Image)
Striking Blade Level 9 (Katana Image)
Katana Level14 (Katana Image)
Broadsword 5 (Broadsword image)
Brute Sword 15 (Broadsword image)
Massive Sword 23 (Broadsword image)
something like that.
Make AC and WC start at 0 and move upwards please.
Kingdoms
Create a new gmap with around 2 or 4 islands with either 1-3 capturable towns. Allow kingdoms to capture these towns and gain Kingdom Points for keeping these towns. (1 point per hour or something)
Give Kingdoms a unique/relic item which must be guarded...allow it to give kingdom members a special bonus when its in their castle's vault. (Think Gralat Game only better) |
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Last edited by Ghost Pirate; 04-25-2003 at 01:19 AM..
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