
12-31-2002, 06:14 PM
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Registered User
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Join Date: Dec 2002
Posts: 978
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About submitting a Playerworld
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How much do you need do have together before you can have it up for developing and testing on the server, but still be closed to the public?
Before someone like myself attempts creating too complex of a system, do you have any advice for scripting, I mean I know I'd get thrown out if my weather script requires the server to continiously hunt for Very Large prime numbers....
is CPU/memory consumption sandboxed by playerworld to playerworld, or will one bad script slow them all down? |
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