Okay. You get suddenly disconnected for some reason, but the server still thinks you're in the game.
I'm guessing that it's the NPC Server that can not detect a player entering or leaving, because when that goes down, there are problems with this sort of thing.
Why can't the g-server detect players entering and leaving, and maybe relay that information to the NPC Server?
I don't know, something like that. I don't know a lot about how it all works .. it's just an idea.
