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Old 09-21-2002, 08:40 PM
Zach1 Zach1 is offline
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The mother of all thief ideas

here are some ideas for the thief class me and eric went over.

To steal somthing from a player, their back mus be facing you. if you to sucessfully steal somthing you hold the item above your head, stealing automatically turns peaceful off (even though i think peaceful should be gone)and if you are hit while you are still holding the item, you drop it.once you put it in your sack, the item is yours to keep, (players will need to run away from where people are to get by theirselves because everyone will be wanting that thief's item.)

Theives can also steal from stores, but the more expensive the item is, the more people will want to hit you and steal it, so you have to be fast to get away from everyone there too. Also, if you return to the same store on the same day (once day|night is made, the shopkeep will recognise you, and then a sign will be posted on the front door with your face on it, and wanted. if anyone kills you, they get a thank you present from the store owner. Theives have to hold the item above their head for 10 seconds before they can put it away.

stealing then will be totally by chance...
40% of the time you will get coins
30% of the time you will get jewels
20% of the time you will get kingdom keys (like one time use keys that kingdoms use to open different doors, they are assigned to different people in the kingdom, this way people can sneak into kingdom only places, the key stays in the door after use, and the origional owner must find it to get it back (there is only one door it works for, so it wont be hard) if a key is found on a player in a castle during a guard check he is thrown in a kingdom dungeon or somthing..sorta like drug possesion =P)
10% of the time you will get scrolls
10% of the time you will get weapons

also later jewels can include rings and amulets, if a player is missing one of the objects, the chance stays the same for the others. if thieves are noticed while stealing the player can simply turn around and slash them while they are grabbing him from behind *just like pressing A on someone* and then the thief will be hurt badly and forced to run away, theives cannot wear armor or hold weapons or shields while stealing.
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