actionmouseover
Is then the mouse is anywhere over the NPC object, but only works when you state the X,Y of the NPC and use setshape/setshape2
EG:
NPC Code:
if (created) {
x=32;
y=32;
setshape 0,16,16;
}
if (actionmouseover) {
say #bYour mouse is over this NPC
}