
08-22-2002, 11:31 PM
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Join Date: Mar 2001
Location: N/A
Posts: 1,527
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Fairer RP Levels Idea (Post your opinion now)
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I have before posted an idea about capping the maximum level a player can at any time achieve. Most people were against it. The most common reason was levels give people somethign to do. Here I have a counter to that and a slightly revised version of it. Here is my idea.....
Levels being unlimited have several disadvantages. First of all, the major one. This is a RP server yes? And I assume most people will want to spend as much time as possible RPing and not just killing baddies. Sow what if people want to spend time doing what this server is intended to do? Well they are slightly ****ed. So why not have a maximum level. By that I mean, there is a certain level in which after you achieve, you stop gaining expierance. Than after a while the maximum level c an be increased. Let's say right now the maximum level in set at 6. Than say after a month or so when people have had time to get to level 6 the bar can be raised to level 8. A month or so later level 9. The advantages of this system are plenty. It is much easier for people who a)not on alot b)roleplay alot (which is the poitn of the server no?) to keep up. Also it makes fights based more on skill than simply onlien time of the fighters. Are there cons? Yes, one, the people who spend all their life online on an rp server and don't rp but instead kill monsters can't be superior to the average person. But I didn;t see any of those people complainign where there was a changing max on stats at any given moment in Graal 2001.
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