Wow, first off let me say that 2002 has really turned into a gem. It's something that has exceeded my expectations! Anyways, here it is:
-The q menu lets you equip different items by drag and click
-You can "roll" for different strength, intelligence, wisdom, dexterity etc.
-When you die, a gravestone appears. You can pick these up and sell them (maybe in battles you can revive someone by picking their stone up and sending them to a sorcerer?)
-Weight system was implemented
-When you enter a bed and go to "sleep" (logging off) then it saves your character
-The ONLY item you are given is the axe. You must mine the materials to make everything else to get along (great idea in my opinion)
-To open doors, pull back on the door
-Main island was released, and a minigames island (I think the kingdom islands were reelased too, but I am not sure)
-Magic spells!
-Different animals in the overworld. Perhaps hunting will be a new feature
More to come, I'm sure
