Graal Forums  

Go Back   Graal Forums > Development Forums > NPC Scripting
FAQ Members List Calendar Today's Posts

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 07-04-2002, 07:26 AM
Bane Bane is offline
Registered User
Join Date: May 2002
Posts: 6
Bane is on a distinguished road
RPG System

I'm trying to figure out a way to script an RPG system within an NPC server.

I figure that the various attributes such as hit points, magic points, strength, etc will all be maintained under flags (strings) within the client side of the server.

strtofloat and triggeraction may be used as well for when a player gets hit by another and the calculations (playergettinghitHP = playergettinghitHP - playerattackingstrength) etc.

I have no clue where to begin with this though. Could anybody point me in the right direction?

Thanks.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 08:47 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.