Graal Forums  

Go Back   Graal Forums > PlayerWorlds > PlayerWorlds Main Forum
FAQ Members List Calendar Today's Posts

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 05-17-2002, 03:46 AM
Psyker Psyker is offline
Tired Sloth
Join Date: Mar 2001
Posts: 6,217
Psyker will become famous soon enough
Send a message via AIM to Psyker Send a message via Yahoo to Psyker
Fallen Angelz : Review

...I have to say, the owners of this playerworld have certainly thought of a 'unique' name...


Pow. 261 levels, and an onlinestartlocal.graal. I start off, and the onlinestartlocal's floor is a bit too white. It doesn't even look like it's properly tiled; and all of the knights (each of them are conviniently named "Knights") are standing there as if they're statues. Same with the owners/co-owners... what the heck are they doing there? If they're statues, make them grey or something! Up on top is the sacred flame which is guarded by the four goddesses... okay... the only odd thing is, is that the four goddesses are gralats!

I walk outside, and the grass looks like somebody used the fill command in paint on a white slab. There are several predefined icons sprinkled about here and there, and a sign in which a tiny bit of the text goes out of the canvas. There's a warp ring in the middle of the dirt path/walk way, which seems odd to me. Who would just drop a warp ring in the middle of the path? In a pretty bold design, there are flowers that resemble the words "Fallen Angelz". Okay... if you want to make a little banner like that, try to make an original one.

As I continue walking around, the levels still aren't all that great compared to the ones we see now. Almost all of the levels I walked around in contained the same pattern; PREDEFINED TREE, PREDEFINED ROCK, and some manual swamp tiles. Here's a tiny slice of a level that needs some improving on, just so that you understand what I'm saying.

There's one level where there's a little fenced out area with rocks and that unliftable sign blocking it. The sign says
"Need lv.3 glove to get the lv.4 boomerang." All I'm wondering about is just where the boomerang is; there's nothing inside the area.

I then stumble upon Xanth Town, the forgotten city! I'm guessing the word "Xanth" means "BEWARE, TILE ERROR GALORE!" There are trees in what seems to be city-walkway tiles. Anything that has green on it seems like it's about to die because all of the walkway tiles suck it up. And what the heck is this?

I don't really like how you have all the NPCs behind simple obstacles. For example, "you need a level 3 glove to lift up this rock to get the boomerang" It's like you guys just slacked off and didn't think of anything interesting to put for quests.

And I also didn't like how everything is found by following a sign. I mean, when will you let the player explore for themselves?

(I'm probably going to add more and more pictures to help the reader find out how to improve in my reviews more often.)

Fallen Angelz's status : Fail
__________________
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 07:03 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.