1) Global Strings - now that we can warp people to other servers, wouldn't it be nice to send a Global String with them so they don't just pop up at the start?
What I mean is,
NPC Code:
if(playertouchsme){
setstring global.classicwarp,museum;
unset onserver; //local flag for tracking
setserver NewMain;
}
if(playerenters){
if(strequals(#s(global.classicwarp),museum)&&!clie nt.onserver){
set client.onserver;
setlevel2 classicmuseum.graal,30,30;
}
}
So that, if the two worlds are cooperating, a player can warp from the museum on Classic to the G2K1 ruins of the Classic museum - but a rogue LAT on Delteria or whatever couldn't force the players to warp to Classic's jail, see, the local LATs decide what strings to accept and what strings to ignore...I'm rambling, but does anybody get the idea?
strings that start with global. are saved to the account registry (where the password and upgrade time are kept - all the global stats) - every world can only write its own stats (ie global.Classic[stringname] can only be edited on Classic) but can be read anywhere...you could store the fact that a player beat every quest on Classic, then when they go to G2K1 they come in with KungFu Level 50. Or you could store the player's appearance on G2K1 when they warp, and presto, they're already set on G2K2. At the local admins' discretion.
2) T-Shirts. I like the designs - but I have to agree, they're not very Graaly yet. If it was CC Larry, Chancellor Timemutt, Zol, Ayla Stormcaller and Mandi it'd be cool, instead it's these five characters I've never seen before and have a hard time explaining.
But between the lot of us we basically run all the official servers - let's explain them. It'll be an artists rendering of, say, Gilgamesh, Cole, Sage, Xero and Ulysses...five characters who play a key role in some major plot on one of the three worlds. Gilgamesh, the evil knight who holds no allegiance to either side, and so fights with you a couple times while the battle interests him. Cole, the carefree thief with a tendency to get caught and need releasing from jail. Sage, a witch thousands of years old though she doesn't look it, master of the mystic arts. Xero the Assassin, um, I dunno...he does something. Saves your life at one point, then you have to save his and he gives you a key. Ulysses, an eccentric millionaire who hires the adventurer in the first place and turns out to be collecting the relics as part of his evil plan to take over the world. Or so it seems. Faster than he looks, cowboy-style.
I attatched a file with their appearances as near as I could get them with Classic bodies...if you guys can do even better on the new bodies, power to yah. So where do these characters appear? All in G2K2? Some in G2K1? Spread out throughout the three? Sage could appear in all three eras...