All servers have been restarted. This fixed a problem with
baddies and timeouts, and fixed loading of profiles.
The npcservers have been updated too:
- the thiso. flag thing works better now, e.g.
NPC Code:
setstring thiso.flag,hallo;
with (npcs[0]) {
setstring this.flag,#s(thiso.flag);
}
Then this.flag of npcs[0] will be 'hallo' too,
because thiso.flag reads the this.flag from the executing npc.
This works also for setting flags, normal variables are
not supported yet.
- new variable playerlogintime
- new variable allplayerscount, and you can do
with (allplayers[index]) { ... }
This is for accessing all players on the server
(not sure what happens when you access RCs)