A lot of people use "(playerchats&&strequals(#c,blah)" instead of "(playersays(blah))" ...
Why is that? playersays is much more easy and smaller which means less characters which means less time the computer takes reading the info (even if its a fast simple action anyway) which just means slightly more speed in it all I guess. But why do people use playerchats and strequals instead of playersays?