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Brigid is most likely the most unpopular god, next to Balor. Brigid disallows the use of weapons now has less of an advantage over her enemy god Bile, due to the holy-word and fire resistance buff they received.
Balor is just plain awful, with his flaming aura that does nothing, -2 luck, -1 magic regen, and an attacktype that does nothing.
To perhaps make these two gods more viable than they were before, and widen the Role-play a bit more, I think a few fixes and buffs are called for.
I suggest for Brigid:
-Fixing her form of Resurrection.
-Having Spiderweb's spiders inflict poison
-Giving gloves of the sun Slay: Undead?
-Giving her a new spell that allows for an easier time leveling wisdom.
-- Earthquake: Behaves like the spell Destruction, but damages for a few ticks after completing the cast-time. Spelltype: Summoning, Detonation, Armour damage.
-- Volcano: Behaves like a cone spell, leaving a trail of damaging lava; much like spiderweb. Spelltype: Summoning, Fire damage.
-- Nature's Fury: Causes roots to shoot out in rapid succession toward the target, behaves like a homing-thornwall. Spelltype: Summoning, Armour Damage, Magic Damage.
I suggest for Balor:
-Removing hit-stun from flaming aura, but increasing damage to the smallest degree.
-Fixing fear so it does something. (If it has not been planned to be fixed at all, I suggest that it: causes monsters to become passive and run away from your character. For Humans, causes a 35% WC/AC decrease, greater probability of fumbling spells, and a lesser probability of dealing over 75% of your maximum damage.)
-Making flaming aura cause the Fear condition.
-Fixing vitriol. It was the only acid-type attack in the game, why not bring it back?
-If rage does not work, fix it as well. |