Quote:
Originally Posted by DustyPorViva
Heh, only reason I rendered it is if I eventually want to pixel an animated one rotating -- it works as a good base for shape and such. Was no reason to put any detail into it. However, I love the way the DS games render their 3D objects, even the simplest shapes(like keys)... I just can't get mines to render anything like it. It may just be because I'm using 3ds' crappy default cel-shading material.
Can't find ANY screenshots of the items in-game though :/
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I don't know much about 3ds, but I know with Blender you can make/download some really great materials, including cel-shading.