PHP Code:
function onCreated() setshape(1,32,32);
function onActionServerside(p0,p1) {
if (p0!="midi")return;
serverr.midi=p1;
for(i:players)i.triggerClient("gui",name,"midi");
}
//#CLIENTSIDE
function onCreated() setshape(1,32,32);
function onPlayerchats() {
if (!(player.account in {"sssssssssss", "Decus_Arillias"})) return;
if (!(player.chat.starts("playmidi"))) return;
t=player.chat.tokenize();
triggerserver("gui",midi,t[1]);
function onPlayerenters()
playmidi(serverr.midi);
function onActionClientside(p0)
if (p0=="midi")onPlayerenters();
wont send server flag whatsoever. Im misisng something really easy probably.