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Old 07-16-2009, 03:13 AM
DustyPorViva DustyPorViva is offline
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Prioritizing scripts?

Is there a way to control the priority of the interpretation Graal uses to run scripts, specifically weapons? For example, if I have a custom movement system, ideally I would like that weapon to be processed before other weapons, because if it is being run after, say... a custom nickname system, then the names will lag behind the player.

I know there is a way to prioritize the weapons when they're loaded, but I'm not sure if that'd work, and if that itself controls the ones in the list in any way.
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