
07-16-2009, 03:13 AM
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Will work for food. Maybe
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Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
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Prioritizing scripts?
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Is there a way to control the priority of the interpretation Graal uses to run scripts, specifically weapons? For example, if I have a custom movement system, ideally I would like that weapon to be processed before other weapons, because if it is being run after, say... a custom nickname system, then the names will lag behind the player.
I know there is a way to prioritize the weapons when they're loaded, but I'm not sure if that'd work, and if that itself controls the ones in the list in any way. |
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