1. Please allow the game's built-in 'baddies' to be supported on a gmap
- what are people using as a replacement for enemy type npcs on gmaps these days?
2. When editing levels offline, allow damage to happen to the player like the old 'offline mode' used to. It's a much better test of a quest's difficulty before submitting/uploading it if you can test it offline, to see if it is too hard/easy, before making it public.