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Old 04-06-2009, 06:36 AM
Drakeero Drakeero is offline
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Join Date: Jan 2004
Posts: 507
Drakeero will become famous soon enough
Benefits of being in Zormite.

The way I have Zormite structured will introduce better cooperating among players and will bring about many benefits. Unfortunately, given a low membership, many of these options will be unavailable. However if you join and fulfill the duties of your rank and provide those options, more options are likely to become available in return. Here are just some of the benefits that I am hoping to introduce. Those in italics are those not yet available, those that are bold are.

-Assistance with building houses. Even multiple houses. And you don't even have to be in Zormite. Understandably, since I'm the only person providing that assistance right now there are limits. This duty also befalls labors and mining/smithing tradesman. Possibly lumberjack tradesman as well.

-Rules which seem like a pain but if properly enforced they'll help make Zormite more visually appealing and will introduce a degree of order. These rules specifically apply to stuff like where to put houses and how to decorate them. Here's a rule, having at least one house is required. We have a Magistrate who will look into these matters.

-Priests to provide a range of blessings, and possibly even possessions for spars. Bile possession ftw.

-A librarian to accept those ancient text donations you dig up and to compile the information into complete lists. Also they'll become the people who stockpile spells for others.

-My personal collection [which is rapidly growing] of weapons and armor to provide a range of stylistic appearances.

-Alchemists who can provide higher quality alchemy goods. Once they're part of a cooperative group, some obscure recipes might actually become worthwhile to make en masse, which means more possibilities for everyone.

-Assistance in getting body parts, especially for alchemists but also for others. This is the duty of the hunters.

-Levelling parties, limited at first but they should grow in time. Not as useful for higher end players yet.

-Scriptmasters to provide coveted level 107 scrolls, and not just destruction scrolls. If you know what I mean you'll definitely know the full value of scriptmasters.


-Warm and fuzzy community.


-A wide range of crafting trades to provide a much more easily obtainable supply of goods, even down to fences and fortifications.

-An army of mages to screw around and have fun with.

-Free food and lots of it, even though that's mostly ineffective now that Tig has slowed down the food digestion rates.
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