I was messing around in Blender (an amazing program...definitely the best free program I've ever seen, and it's better than any other 3D program I've used, including 3DS Max and Maya) and I was trying to learn how to use Bump Mapping, and I turned out with this:

256 Polygons for the entire object. Significantly less for what you see there. Oh the wonders of normal mapping. =P
I've been trying to figure out just how to use texture brushes on objects so I can make grass texture on it without either having a really large image, a really stretched image, or an annoying, ugly repeating pattern....it's hard.
