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Old 08-26-2007, 12:53 AM
coreys coreys is offline
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Wall checking between two points

I was wondering if there was an easy and/or non-lag-intensive way to check if there's a wall in between two points. I'm working on a baddy script, and when in the "searching" or "chasing" mode I want it to check if there's a wall between two points (the baddy's x/y and a players x/y). This would be happening every .1 seconds when in those modes, so yeah not being laggy would be a pretty important thing. Anyone know?
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