No matter what I do, whenever I type in ANY text at all and it will say whats in the else command (ex: I say jswkdng I get msg saying, "text part 2")
I'm trying to use this to make seperate messages when you have already talked to him.
NPC Code:
//CLIENTSIDE
if (clientr.helloworld=1 &&(playertouchsme))
say2 Text part 1;
else
say2 text part 2;
if (playerchats&&strequals(#c,Text part 3)) {
say2 Text part 4;
clientr.helloworld=1;
}