//#CLIENTSIDE
if (!castlepush1) {canbepushed;canbepulled}
if (castlepush1) {cannotbepushed;cannotbepulled;
}
if (x=33&&y=25) {set castlepush1;}
then in another i have this
//#CLIENTSIDE
if (castlepush1){show;
play secret.wav;
}
if (playertouchsme) {set starkey;
say 0;
hidelocal;
}
ok basically the second npc is suppose to appear after the first one is pushed to 33,35 but heres the thing. i found while testing it that after i pushed it to the right spot the item didn't appear i had to go up and touch the first npc again for the second to appear. How can i fix this?