
11-08-2006, 05:36 AM
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I know japanese l33t
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Join Date: Aug 2006
Posts: 256
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city districts
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okay im making a modern city, but i have no idea how to organize one.
i definatly dont want it to seem all blocking and wide spread like era, i want a real city feal to it (yes this means non 90* angle roads)
but what stuff goes into a city? what areas are in a city and how big are they?
All i really have in city experiance is international district.
im trying to keep the geography really ballanced because i want the city to be like a capital, a center for players, so it will be coastal. its deffinatly going to be big, big enough for a International D (and therefore imigration) |
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  Rockman Akane FTW
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