
10-01-2006, 12:51 AM
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the fake one
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Join Date: Mar 2003
Location: San Francisco
Posts: 10,718
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Sands of Glory's NPC-Server
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The Sands of Glory NPC Server is acting strangely.
At first, I was updating a class. I updated the class, and /savenpcs, disconnect npcserver, /npcstart. Then I was on player, testing the class, the NPC Server reboots. Noone started it. I find that command like /savenpcs, /clearnpcs, etc. no longer give results.
If you try to write to anything in NC, it writes, then the NPC-Server is disconnected. If you /npcstart, the NPC-Server is back up, with the changes.
Any help is greatly appreciated.
Thanks,
Chris
[Edit:
If I do /stats, it returns GServer stats, etc. but it won't say the NPCs taking up the most CPU. It says:
GServer statistics:
Server uptime: 4466 hrs 26 mins
Sleeptime (secs/min): 59928
Connectiontries (last min): 2
Players-in (byte/l.m.): 13013
Players-out (byte/l.m.): 41720
RCs-in (byte/last min): 28
RCs-out (byte/last min): 2318
NPCServer-in (byte/l.m.): 0
NPCServer-out (byte/l.m.): 0
ServerList-in (byte/l.m.): 1166
ServerList-out (byte/l.m.): 260
Player-avrg-in (bit/sec): 1074
Player-avrg-out (bit/sec): 6354
Levels: 0
NPCs: 0
Players: 5
RCs: 6
NPCServers: 0
ServerListers: 1
Even if I start the NPC-Server (AGAIN) it doesnt list the most CPU
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