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testplayer(mousex,mousey) problems
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function onmousedown() {
mpid = testplayer(mousex,mousey);
checkkey();
if (this.key = 1) {
if (mpid > -1) {
drawmenu();
}
}
}
This currently works perfect if i click myself but only works on other players if they are on a gmap and not paused. How could i get around this?
[Edit]: Basic info - it is clientside, checkkey just returns whether the user is holding down shift. |
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