Graal Forums  

Go Back   Graal Forums > PlayerWorlds > Bomy Island Main Forum
FAQ Members List Calendar Today's Posts

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 02-24-2006, 06:06 PM
Loriel Loriel is offline
Somewhat rusty
Loriel's Avatar
Join Date: Mar 2001
Posts: 5,059
Loriel is a name known to allLoriel is a name known to allLoriel is a name known to allLoriel is a name known to all
What is the design rationale behind /sleep?

The /sleep command seems way overpowered.

It provides means to heal to full health at no cost, obsoleting all kinds of items that might restore health, and the bomies' ability to consume bombs for health. Combined with pausing, it essentially guarantees that no one will die in pvp ever, making a playerkiller's job unecessaryily hard. It also makes the Bomy Moon quest ridiculously easy as you can just run through any single part of it and then try the next part with full health.

I do not see what kind of problem is fixed by the /sleep command, and why it was introduced. Someone enlighten me!
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 04:26 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.