
02-18-2006, 12:59 AM
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Former Classic Staff
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Join Date: Dec 2002
Location: Northwest Vermont
Posts: 1,452
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Classes on GMAP not Updating
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Well, Stefan told me to post here.
Classic has been having a really big issue with NPCs joining classes on the gmap not updating.
In fact, there's no way to destroy them unless:
1. You use a second NPC to call their destroy function.
2. They already have a way to be destroyed internally.
/clearnpcs didn't work
restarting the NPC server didn't work (did it in all possible ways, believe me)
resaving the gmap didn't work
removing/readding the gmap from serverops didn't work.
We control gmaps from serverops.
gmaps=classic_overworld,classic_tutorial,classic_t hermo,pw_racil_overworld,pw_doahh_p2p_overworld,cl assic_tgcsurvivor,classic_tgcsurvivor2,classic_gcl asertag1,classic_islands_overworld,classic_graalca stle,classic_graalcitygravecave,classic_gcbabord
It isn't a problem with adding NPCs themselves, but it's a class problem. It's like the classes are cached for the gmap. New NPCs that join the class join the older version of the class. After looking through it, I can find more than one gmap that has this problem. classic_overworld (the most noticeable) and pw_doahh_p2p_overworld (which definitely isn't linked to at all).
Going back to November, I had this problem with earlier expansions of the GMAP, but it seemed to have fixed itself when the gmap was expanded a bit north and west. It wasn't a class that was giving me problems then. It was an NPC though, not a class. |
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