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Old 09-11-2005, 08:51 AM
MasterJak MasterJak is offline
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Join Date: Apr 2005
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putexplosion...

Here's the script:

canbecarried;
if (wasthrown) {
putexplosion 1,npcx,npcy;
sleep 1;
hide;
}

What I can't make it do:
When it (the npc) is thrown, it will blow up wherever it lands.

Help =*(
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