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Old 06-26-2005, 11:35 PM
Zurkiba Zurkiba is offline
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WAR! HOOH! GOOD GOD YALL! (2002 Improvement Thread, Meaning admins read this)

WHAT IS IT GOOD FOR?
ABSOLUTELY everything.

When we look back upon the history of Graal Kingdoms we will discover a clear and defined golden age of roleplaying. When was it?... 2003. In 2003 we saw the likes of Astri, the Samurai invasions, the Pirate conquests, etc. 2003 was a year that incorperated war into it's very system, and people interacted with war. Every kingdom had atleast 30 members online at a time, kingdom islands had uses, and everyone had fun.

Later down the road Graal Kingdoms became a server more about item collection then actual roleplaying. Power gamers emerged and level 10 wasn't so high anymore. Wars began to fade away as one person could conquer an entire kingdom by himself/herself. War grew into a fustration instead of a source of entertainment. With the fun roleplaying element of war gone, there was only political roleplaying (about half of total roleplaying). Political roleplaying in the sense that you make a kingdom house, ascend the ranks, and backstab a friend so that you can become the king of a tag. Graal Kingdom's population went straight down, I remember seeing no more then 20 on 2k2 at a time during this period. The population slowly grew again but it has never recovered since.

SO... what does this mean? Well it means if the roleplaying of Graal Kingdoms (what it was intended for, what it was made for) is to survive, then there -must- be equal war.

HOW DO WE SOLVE THIS? The equation to the problem is easy; a=b. If you are player a then you are equal to player b in every aspect (gameplay wise of course).

Bring back Kingdom-mode only tweak it a little. This tweaking makes everyone have 50 hp, no armor, no extra levels (strength, agility, etc), and their weapons (no matter what kind it is) does 1-5 damage. The actual weapons will not change, they will just hit a person in k-mode with 1-5 damage. When a person leaves k-mode, then their status returns to normal.

As stated above, the actual gameplay mechanics of this idea would work in this fashion -
If you are in K-mode, then you can only recieve damage from others in k-mode. Others in k-mode can only harm you for 1-5 hp points. If you are in k-mode, then your hp is temporarily set at 50. When you are in k-mode, you can not hunt creatures... it will simply fail each time (in return they can not hurt you). In k-mode you can hurt anyone else in k-mode, but that is it.

This will surely bring about more wars, ergo bringing more interactions, ergo improving roleplaying on 2k2. The implanting of this idea will not be hard, just do your services to the players and improve the game.
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